- Removes `native_menu.h` dependency from `display_server.h`. It's now forward-declared in all DisplayServer implementations and should be included in the .cpp's. - Removes some unused `rb_set.h` and `rb_map.h` dependencies, which leads to having to include them explicitly in half the scene and editor codebase... which shows how much we depend on `display_server.h`. - Forward-declare `input_event.h`, so now we need only `keyboard.h`. |
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|---|---|---|
| .. | ||
| 3d | ||
| editor | ||
| config.py | ||
| nav_agent_3d.cpp | ||
| nav_agent_3d.h | ||
| nav_base_3d.h | ||
| nav_link_3d.cpp | ||
| nav_link_3d.h | ||
| nav_map_3d.cpp | ||
| nav_map_3d.h | ||
| nav_obstacle_3d.cpp | ||
| nav_obstacle_3d.h | ||
| nav_region_3d.cpp | ||
| nav_region_3d.h | ||
| nav_rid_3d.h | ||
| nav_utils_3d.h | ||
| register_types.cpp | ||
| register_types.h | ||
| SCsub | ||