`shader_uniform` is now consistenly used across both per-shader and per-instance shader uniform methods. This makes methods easier to find in the class reference when looking for them. |
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|---|---|---|
| .. | ||
| Godot.NET.Sdk | ||
| GodotTools | ||
| script_templates | ||
| bindings_generator.cpp | ||
| bindings_generator.h | ||
| code_completion.cpp | ||
| code_completion.h | ||
| editor_internal_calls.cpp | ||
| editor_internal_calls.h | ||
| godotsharp_export.cpp | ||
| godotsharp_export.h | ||