behaviour-tree-test/modules/jolt_physics/objects
Thaddeus Crews e5498020b6
Merge pull request #101815 from mihe/jolt/no-post-step
Refactor post-step operations in Jolt module to be done as needed
2025-01-26 11:49:21 -06:00
..
jolt_area_3d.cpp Refactor post-step operations in Jolt module to be done as needed 2025-01-25 12:22:30 +01:00
jolt_area_3d.h Refactor post-step operations in Jolt module to be done as needed 2025-01-25 12:22:30 +01:00
jolt_body_3d.cpp Fix kinematic bodies not synchronizing state when using Jolt Physics 2025-01-19 16:18:14 +01:00
jolt_body_3d.h Fix kinematic bodies not synchronizing state when using Jolt Physics 2025-01-19 16:18:14 +01:00
jolt_group_filter.cpp Add Jolt Physics as an alternative 3D physics engine 2024-12-11 13:57:25 +01:00
jolt_group_filter.h Add Jolt Physics as an alternative 3D physics engine 2024-12-11 13:57:25 +01:00
jolt_object_3d.cpp Refactor post-step operations in Jolt module to be done as needed 2025-01-25 12:22:30 +01:00
jolt_object_3d.h Refactor post-step operations in Jolt module to be done as needed 2025-01-25 12:22:30 +01:00
jolt_physics_direct_body_state_3d.cpp Add Jolt Physics as an alternative 3D physics engine 2024-12-11 13:57:25 +01:00
jolt_physics_direct_body_state_3d.h Add Jolt Physics as an alternative 3D physics engine 2024-12-11 13:57:25 +01:00
jolt_shaped_object_3d.cpp Refactor post-step operations in Jolt module to be done as needed 2025-01-25 12:22:30 +01:00
jolt_shaped_object_3d.h Refactor post-step operations in Jolt module to be done as needed 2025-01-25 12:22:30 +01:00
jolt_soft_body_3d.cpp Improve performance with many static/sleeping bodies when using Jolt Physics 2025-01-01 21:30:02 +01:00
jolt_soft_body_3d.h Improve performance with many static/sleeping bodies when using Jolt Physics 2025-01-01 21:30:02 +01:00