behaviour-tree-test/servers/rendering/storage
clayjohn 305216f558 Overhaul the cull mask internals for Lights, Decals, and Particle Colliders
Properly pair and unpair instances based on cull mask to avoid any unnecessary processing and to ensure that changing the cull_mask and layer_mask actually updates culling behavior
2025-05-08 21:39:12 -07:00
..
camera_attributes_storage.cpp
camera_attributes_storage.h
compositor_storage.cpp Change RID_Owner::get_owned_list. 2025-04-21 01:04:27 +08:00
compositor_storage.h
environment_storage.cpp
environment_storage.h
light_storage.h
material_storage.h
mesh_storage.cpp
mesh_storage.h Add Meshes to the Video RAM Profiler 2025-04-23 18:26:56 -04:00
particles_storage.h Overhaul the cull mask internals for Lights, Decals, and Particle Colliders 2025-05-08 21:39:12 -07:00
render_data.cpp
render_data.h
render_scene_buffers.cpp
render_scene_buffers.h
render_scene_data.cpp
render_scene_data.h
SCsub
texture_storage.h
utilities.cpp
utilities.h Overhaul the cull mask internals for Lights, Decals, and Particle Colliders 2025-05-08 21:39:12 -07:00
variant_converters.h