- Add option to print MSBuild's stdout and stderr instead of redirecting it. This can be enabled by setting the environment variable: Godot_DEBUG_MSBUILD=1 |
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| .. | ||
| Build | ||
| Editor | ||
| Project | ||
| Properties | ||
| GodotSharpTools.csproj | ||
| GodotSharpTools.sln | ||
| GodotSharpTools.userprefs | ||
| StringExtensions.cs | ||