behaviour-tree-test/.github/actions
Hugo Locurcio 217d93a962
GitHub Actions: Test project exporting on CI
This allows finding issues in headless project export early on,
including when exporting for a dedicated server.

We also use this opportunity to check whether the audiovisual output
between the project being run from its files and the exported PCK
matches (it should always be a perfect match, assuming the same GPU
is used for both runs). This can be used to catch audiovisual
discrepancies, which could indicate a bug in the export process.
2026-02-09 20:44:16 +01:00
..
download-artifact Style: Format yaml files 2024-09-13 08:06:53 -05:00
godot-build CI: Format SCons input flags & build action 2025-05-15 09:30:18 -05:00
godot-cache-restore CI: Validate scons-cache via action output 2025-03-30 10:30:50 -05:00
godot-cache-save CI: Trim cache before saving 2025-03-14 14:05:02 -05:00
godot-compat-test Improve automated checks for GDExtension compatibility 2026-01-06 08:31:10 +01:00
godot-converter-test Style: Format yaml files 2024-09-13 08:06:53 -05:00
godot-cpp-build CI: Format SCons input flags & build action 2025-05-15 09:30:18 -05:00
godot-deps CI: Bump SCons version [4.10.0→4.10.1] 2025-12-01 09:38:01 -06:00
godot-project-export GitHub Actions: Test project exporting on CI 2026-02-09 20:44:16 +01:00
godot-project-test CI: Add headless import test 2025-07-29 11:30:29 -05:00
upload-artifact Style: Format yaml files 2024-09-13 08:06:53 -05:00