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effects
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Merge pull request #80215 from clayjohn/HDR-2D
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2023-08-08 16:57:33 +02:00 |
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environment
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Draw sky as a fullscreen triangle
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2023-08-05 17:55:43 -03:00 |
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forward_clustered
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Fix use of discard in shaders
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2023-07-24 23:21:04 +02:00 |
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forward_mobile
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Fix use of discard in shaders
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2023-07-24 23:21:04 +02:00 |
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blit.glsl
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Add option to enable HDR rendering in 2D
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2023-08-07 11:24:03 +02:00 |
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canvas.glsl
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Add option to enable HDR rendering in 2D
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2023-08-07 11:24:03 +02:00 |
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scene_forward_lights_inc.glsl
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Fix various typos with codespell
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2023-08-07 13:09:47 +02:00 |