On the only platform where PVRTC is supported (iOS), ETC2 generally supersedes PVRTC in every possible way. The increased memory usage is not really a problem thanks to modern iOS' devices processing power being higher than its Android counterparts. |
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|---|---|---|
| .. | ||
| rendering_device_vulkan.cpp | ||
| rendering_device_vulkan.h | ||
| SCsub | ||
| vulkan_context.cpp | ||
| vulkan_context.h | ||