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2d
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Remove unused private variables in godot/scene
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2025-12-07 03:46:26 -08:00 |
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3d
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Remove unused private variables in godot/scene
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2025-12-07 03:46:26 -08:00 |
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animation
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Remove unused private variables in godot/scene
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2025-12-07 03:46:26 -08:00 |
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audio
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Remove display_server.h transitive include from node.h.
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2025-10-14 00:43:02 +02:00 |
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debugger
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Add options to prevent selection of locked or child nodes of selection groups in the Game view
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2025-12-12 14:22:48 -03:00 |
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gui
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Merge pull request #113816 from YeldhamDev/there_is_nothing_more_permanent_than_a_temporary_solution
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2025-12-12 17:13:13 +01:00 |
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main
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Unmark Node::is_editable_instance() parameter as required
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2025-12-03 08:34:04 -06:00 |
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resources
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Merge pull request #113728 from LiveTrower/fix-refract-node
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2025-12-11 12:12:38 -06:00 |
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theme
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Enable scroll hints for several parts of the editor
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2025-12-09 10:55:26 -03:00 |
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property_list_helper.cpp
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Allow to customize TabContainer tabs in editor
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2025-11-22 00:28:59 +01:00 |
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property_list_helper.h
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Allow to customize TabContainer tabs in editor
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2025-11-22 00:28:59 +01:00 |
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property_utils.cpp
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Remove transitive mesh.h, rendering_server.h and shader.h includes from node.h.
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2025-10-08 12:16:52 +02:00 |
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property_utils.h
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Style: Replace header guards with #pragma once
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2025-03-07 17:33:47 -06:00 |
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register_scene_types.cpp
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Add BoneTwistDisperser3D to propagate IK target's twist
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2025-12-02 19:20:26 +09:00 |
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register_scene_types.h
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Style: Replace header guards with #pragma once
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2025-03-07 17:33:47 -06:00 |
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scene_string_names.h
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[Window] Add unfiltered input handler signal for custom decorations.
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2025-10-12 21:15:46 +03:00 |
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SCsub
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SCons: Add unobtrusive type hints in SCons files
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2024-09-25 09:34:35 -05:00 |