behaviour-tree-test/modules/mono/editor/Godot.NET.Sdk/Godot.SourceGenerators
AbsoluteMoose 3b4b0c530e Handle initializer case in FullyQualifiedSyntax
- Prevents source generators from fully qualifying names being assigned to within an object initializer
- Adds ResourceTextureWithInitializer test cases to ExportedFields and ExportedProperties

Co-Authored-By: Paul Joannon <437025+paulloz@users.noreply.github.com>
Co-Authored-By: Paviel Kraskoŭski <kraskovskiy94@gmail.com>
2025-11-29 08:54:49 -06:00
..
AnalyzerReleases.Shipped.md
AnalyzerReleases.Unshipped.md
ClassPartialModifierAnalyzer.cs
CodeAnalysisAttributes.cs
Common.cs
EventHandlerSuffixSuppressor.cs
ExtensionMethods.cs Handle initializer case in FullyQualifiedSyntax 2025-11-29 08:54:49 -06:00
GlobalClassAnalyzer.cs
Godot.SourceGenerators.csproj Bump version to 4.6-dev 2025-09-15 15:50:22 -05:00
Godot.SourceGenerators.props
GodotClasses.cs
GodotEnums.cs
GodotMemberData.cs
GodotPluginsInitializerGenerator.cs
Helper.cs
MarshalType.cs
MarshalUtils.cs
MethodInfo.cs
MustBeVariantAnalyzer.cs
PropertyInfo.cs
ScriptMethodsGenerator.cs Fix source generator exceptions appearing when use "@+internal keyword" as type or namespace name in C# script 2025-08-09 13:25:54 +08:00
ScriptPathAttributeGenerator.cs Fix source generator exceptions appearing when use "@+internal keyword" as type or namespace name in C# script 2025-08-09 13:25:54 +08:00
ScriptPropertiesGenerator.cs Fix source generator exceptions appearing when use "@+internal keyword" as type or namespace name in C# script 2025-08-09 13:25:54 +08:00
ScriptPropertyDefValGenerator.cs Fix IsStaticallyResolvable 2025-10-11 21:20:01 +01:00
ScriptRegistrarGenerator.cs
ScriptSerializationGenerator.cs Fix source generator exceptions appearing when use "@+internal keyword" as type or namespace name in C# script 2025-08-09 13:25:54 +08:00
ScriptSignalsGenerator.cs Fix source generator exceptions appearing when use "@+internal keyword" as type or namespace name in C# script 2025-08-09 13:25:54 +08:00