The engine will still segfault, but the error message should be displayed by the OS in a blocking manner, so that it will only crash once users have acknowledged the error dialog. Closes #1162. |
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|---|---|---|
| .. | ||
| shaders | ||
| rasterizer_gles2.cpp | ||
| rasterizer_gles2.h | ||
| rasterizer_instance_gles2.cpp | ||
| rasterizer_instance_gles2.h | ||
| SCsub | ||
| shader_compiler_gles2.cpp | ||
| shader_compiler_gles2.h | ||
| shader_gles2.cpp | ||
| shader_gles2.h | ||