behaviour-tree-test/editor/import/3d
Rémi Verschelde ad4b910a10
Minimize include dependencies of display_server.h
- Removes `native_menu.h` dependency from `display_server.h`.
  It's now forward-declared in all DisplayServer implementations and should
  be included in the .cpp's.
- Removes some unused `rb_set.h` and `rb_map.h` dependencies, which leads to
  having to include them explicitly in half the scene and editor codebase...
  which shows how much we depend on `display_server.h`.
- Forward-declare `input_event.h`, so now we need only `keyboard.h`.
2026-02-17 19:45:31 +01:00
..
collada.cpp Core: Unify display of error type prefixes 2025-06-09 20:18:51 +03:00
collada.h
editor_import_collada.cpp Minimize include dependencies of display_server.h 2026-02-17 19:45:31 +01:00
editor_import_collada.h
post_import_plugin_skeleton_renamer.cpp Replace unneeded Vector. 2025-09-16 15:04:13 +08:00
post_import_plugin_skeleton_renamer.h
post_import_plugin_skeleton_rest_fixer.cpp Make base_height_adjustment apply to global position & fix warning 2026-01-03 09:16:57 +09:00
post_import_plugin_skeleton_rest_fixer.h
post_import_plugin_skeleton_track_organizer.cpp
post_import_plugin_skeleton_track_organizer.h
resource_importer_obj.cpp OBJ importer: Support bump multiplier (normal scale) 2025-09-26 12:46:31 +02:00
resource_importer_obj.h
resource_importer_scene.cpp Use actual class names in resource type hints 2026-01-29 21:07:56 +01:00
resource_importer_scene.h Remove unused private variables in godot/editor 2025-12-07 02:55:08 -08:00
scene_import_settings.cpp Support output to HDR monitors 2026-02-11 22:13:26 -07:00
scene_import_settings.h Support output to HDR monitors 2026-02-11 22:13:26 -07:00