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bit_map_editor_plugin.cpp
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rm class_db.h from resource.h
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2026-02-27 19:08:29 -05:00 |
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bit_map_editor_plugin.h
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Editor: Restructure editor code
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2025-07-04 18:18:22 +02:00 |
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color_channel_selector.cpp
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Style: Add class_db.h includes explicitly
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2026-02-26 15:50:28 -06:00 |
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color_channel_selector.h
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Editor: Restructure editor code
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2025-07-04 18:18:22 +02:00 |
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gradient_texture_2d_editor_plugin.cpp
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Optimize files that #include input.h header
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2026-01-28 14:21:00 +05:00 |
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gradient_texture_2d_editor_plugin.h
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Editor: Restructure editor code
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2025-07-04 18:18:22 +02:00 |
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SCsub
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Editor: Restructure editor code
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2025-07-04 18:18:22 +02:00 |
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texture_3d_editor_plugin.cpp
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Move binary math functions to Math namespace in math_funcs_binary header.
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2026-02-17 12:24:35 +01:00 |
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texture_3d_editor_plugin.h
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Remove sky.h include from environment.h, to speed up compile time.
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2026-01-30 00:05:55 +01:00 |
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texture_editor_plugin.cpp
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Editor additions for MipMaps and rd_textures
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2026-02-27 08:38:13 -06:00 |
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texture_editor_plugin.h
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Editor additions for MipMaps and rd_textures
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2026-02-27 08:38:13 -06:00 |
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texture_layered_editor_plugin.cpp
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Move binary math functions to Math namespace in math_funcs_binary header.
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2026-02-17 12:24:35 +01:00 |
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texture_layered_editor_plugin.h
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Remove sky.h include from environment.h, to speed up compile time.
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2026-01-30 00:05:55 +01:00 |
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texture_region_editor_plugin.cpp
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Style: Add class_db.h includes explicitly
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2026-02-26 15:50:28 -06:00 |
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texture_region_editor_plugin.h
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Fix "Region Editor" stuck in drag state when closing
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2025-10-10 20:03:38 -03:00 |