behaviour-tree-test/editor/scene/2d
2026-02-26 15:50:28 -06:00
..
physics Optimize files that #include input.h header 2026-01-28 14:21:00 +05:00
tiles Style: Add class_db.h includes explicitly 2026-02-26 15:50:28 -06:00
abstract_polygon_2d_editor.cpp
abstract_polygon_2d_editor.h
camera_2d_editor_plugin.cpp Style: Add class_db.h includes explicitly 2026-02-26 15:50:28 -06:00
camera_2d_editor_plugin.h
light_occluder_2d_editor_plugin.cpp
light_occluder_2d_editor_plugin.h
line_2d_editor_plugin.cpp
line_2d_editor_plugin.h
parallax_background_editor_plugin.cpp
parallax_background_editor_plugin.h
particles_2d_editor_plugin.cpp Use ObjectID to store nodes in the editor selection. 2025-12-18 09:16:43 +02:00
particles_2d_editor_plugin.h Use ObjectID to store nodes in the editor selection. 2025-12-18 09:16:43 +02:00
path_2d_editor_plugin.cpp Style: Add class_db.h includes explicitly 2026-02-26 15:50:28 -06:00
path_2d_editor_plugin.h
polygon_2d_editor_plugin.cpp Style: Add class_db.h includes explicitly 2026-02-26 15:50:28 -06:00
polygon_2d_editor_plugin.h Remove unused code in EditorBottomPanel and remove deprecated bottom panel operation 2025-12-07 02:19:50 -08:00
scene_paint_2d_editor_plugin.cpp Add a scene painter tool 2026-02-23 14:34:10 +03:30
scene_paint_2d_editor_plugin.h Add a scene painter tool 2026-02-23 14:34:10 +03:30
SCsub
skeleton_2d_editor_plugin.cpp Don't tint menu button icons in context toolbar 2026-01-12 11:54:49 +04:00
skeleton_2d_editor_plugin.h
sprite_2d_editor_plugin.cpp Style: Add class_db.h includes explicitly 2026-02-26 15:50:28 -06:00
sprite_2d_editor_plugin.h