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area_3d.cpp
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Rename the final parameter of area_shape_entered-exited local_shape.
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2021-01-09 13:34:59 +00:00 |
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area_3d.h
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Update copyright statements to 2021
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2021-01-01 20:19:21 +01:00 |
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audio_stream_player_3d.cpp
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Update copyright statements to 2021
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2021-01-01 20:19:21 +01:00 |
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audio_stream_player_3d.h
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Update copyright statements to 2021
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2021-01-01 20:19:21 +01:00 |
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baked_lightmap.cpp
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Update copyright statements to 2021
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2021-01-01 20:19:21 +01:00 |
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baked_lightmap.h
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Update copyright statements to 2021
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2021-01-01 20:19:21 +01:00 |
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bone_attachment_3d.cpp
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Update copyright statements to 2021
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2021-01-01 20:19:21 +01:00 |
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bone_attachment_3d.h
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Update copyright statements to 2021
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2021-01-01 20:19:21 +01:00 |
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camera_3d.cpp
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Update copyright statements to 2021
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2021-01-01 20:19:21 +01:00 |
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camera_3d.h
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Update copyright statements to 2021
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2021-01-01 20:19:21 +01:00 |
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collision_object_3d.cpp
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Update copyright statements to 2021
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2021-01-01 20:19:21 +01:00 |
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collision_object_3d.h
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Update copyright statements to 2021
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2021-01-01 20:19:21 +01:00 |
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collision_polygon_3d.cpp
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Use real_t in physics nodes
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2021-01-29 19:59:58 -05:00 |
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collision_polygon_3d.h
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Use real_t in physics nodes
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2021-01-29 19:59:58 -05:00 |
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collision_shape_3d.cpp
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Fix collision shape update when changing shape properties
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2021-01-12 10:28:20 -07:00 |
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collision_shape_3d.h
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Update copyright statements to 2021
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2021-01-01 20:19:21 +01:00 |
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cpu_particles_3d.cpp
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Merge pull request #45496 from Chaosus/fix_particles
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2021-02-03 15:50:52 +01:00 |
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cpu_particles_3d.h
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Update copyright statements to 2021
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2021-01-01 20:19:21 +01:00 |
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decal.cpp
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Update copyright statements to 2021
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2021-01-01 20:19:21 +01:00 |
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decal.h
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Update copyright statements to 2021
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2021-01-01 20:19:21 +01:00 |
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gi_probe.cpp
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Several GI related optimizations and fixes
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2021-01-24 19:29:07 -03:00 |
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gi_probe.h
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Update copyright statements to 2021
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2021-01-01 20:19:21 +01:00 |
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gpu_particles_3d.cpp
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Update copyright statements to 2021
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2021-01-01 20:19:21 +01:00 |
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gpu_particles_3d.h
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Update copyright statements to 2021
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2021-01-01 20:19:21 +01:00 |
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gpu_particles_collision_3d.cpp
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CI: Update to clang-format 11 and apply ternary operator changes
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2021-01-12 19:32:53 +01:00 |
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gpu_particles_collision_3d.h
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Update copyright statements to 2021
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2021-01-01 20:19:21 +01:00 |
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immediate_geometry_3d.cpp
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Use Math_TAU and deg2rad/rad2deg in more places and optimize code
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2021-01-09 03:47:14 -05:00 |
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immediate_geometry_3d.h
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Update copyright statements to 2021
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2021-01-01 20:19:21 +01:00 |
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light_3d.cpp
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Added GPU based cluster builder
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2021-01-19 23:31:06 +01:00 |
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light_3d.h
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Update copyright statements to 2021
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2021-01-01 20:19:21 +01:00 |
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lightmap_probe.cpp
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Update copyright statements to 2021
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2021-01-01 20:19:21 +01:00 |
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lightmap_probe.h
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Update copyright statements to 2021
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2021-01-01 20:19:21 +01:00 |
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lightmapper.cpp
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Update copyright statements to 2021
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2021-01-01 20:19:21 +01:00 |
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lightmapper.h
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Update copyright statements to 2021
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2021-01-01 20:19:21 +01:00 |
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listener_3d.cpp
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Update copyright statements to 2021
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2021-01-01 20:19:21 +01:00 |
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listener_3d.h
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Update copyright statements to 2021
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2021-01-01 20:19:21 +01:00 |
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mesh_instance_3d.cpp
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Merge pull request #44814 from hoontee/fix-44714
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2021-01-26 16:10:27 +01:00 |
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mesh_instance_3d.h
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Update copyright statements to 2021
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2021-01-01 20:19:21 +01:00 |
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multimesh_instance_3d.cpp
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Update copyright statements to 2021
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2021-01-01 20:19:21 +01:00 |
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multimesh_instance_3d.h
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Update copyright statements to 2021
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2021-01-01 20:19:21 +01:00 |
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navigation_3d.cpp
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Update copyright statements to 2021
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2021-01-01 20:19:21 +01:00 |
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navigation_3d.h
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Update copyright statements to 2021
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2021-01-01 20:19:21 +01:00 |
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navigation_agent_3d.cpp
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Update copyright statements to 2021
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2021-01-01 20:19:21 +01:00 |
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navigation_agent_3d.h
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Update copyright statements to 2021
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2021-01-01 20:19:21 +01:00 |
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navigation_obstacle_3d.cpp
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Update copyright statements to 2021
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2021-01-01 20:19:21 +01:00 |
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navigation_obstacle_3d.h
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Update copyright statements to 2021
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2021-01-01 20:19:21 +01:00 |
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navigation_region_3d.cpp
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Modernize Thread
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2021-01-29 12:02:13 +01:00 |
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navigation_region_3d.h
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Modernize Thread
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2021-01-29 12:02:13 +01:00 |
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node_3d.cpp
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Merge pull request #37547 from aaronfranke/tau
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2021-02-01 20:55:25 +01:00 |
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node_3d.h
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Update copyright statements to 2021
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2021-01-01 20:19:21 +01:00 |
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path_3d.cpp
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Update copyright statements to 2021
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2021-01-01 20:19:21 +01:00 |
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path_3d.h
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Update copyright statements to 2021
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2021-01-01 20:19:21 +01:00 |
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physics_body_3d.cpp
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Merge pull request #37547 from aaronfranke/tau
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2021-02-01 20:55:25 +01:00 |
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physics_body_3d.h
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Use real_t in physics nodes
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2021-01-29 19:59:58 -05:00 |
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physics_joint_3d.cpp
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Use real_t in physics nodes
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2021-01-29 19:59:58 -05:00 |
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physics_joint_3d.h
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Use real_t in physics nodes
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2021-01-29 19:59:58 -05:00 |
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position_3d.cpp
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Update copyright statements to 2021
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2021-01-01 20:19:21 +01:00 |
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position_3d.h
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Update copyright statements to 2021
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2021-01-01 20:19:21 +01:00 |
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proximity_group_3d.cpp
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Update copyright statements to 2021
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2021-01-01 20:19:21 +01:00 |
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proximity_group_3d.h
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Update copyright statements to 2021
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2021-01-01 20:19:21 +01:00 |
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ray_cast_3d.cpp
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Improve Raycast3D render debug
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2021-01-14 15:52:01 -07:00 |
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ray_cast_3d.h
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Update copyright statements to 2021
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2021-01-01 20:19:21 +01:00 |
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reflection_probe.cpp
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Update copyright statements to 2021
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2021-01-01 20:19:21 +01:00 |
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reflection_probe.h
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Update copyright statements to 2021
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2021-01-01 20:19:21 +01:00 |
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remote_transform_3d.cpp
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Update copyright statements to 2021
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2021-01-01 20:19:21 +01:00 |
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remote_transform_3d.h
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Update copyright statements to 2021
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2021-01-01 20:19:21 +01:00 |
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SCsub
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SCons: Format buildsystem files with psf/black
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2020-03-30 09:05:53 +02:00 |
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skeleton_3d.cpp
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Update copyright statements to 2021
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2021-01-01 20:19:21 +01:00 |
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skeleton_3d.h
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Update copyright statements to 2021
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2021-01-01 20:19:21 +01:00 |
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skeleton_ik_3d.cpp
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Update copyright statements to 2021
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2021-01-01 20:19:21 +01:00 |
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skeleton_ik_3d.h
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Update copyright statements to 2021
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2021-01-01 20:19:21 +01:00 |
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soft_body_3d.cpp
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Update copyright statements to 2021
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2021-01-01 20:19:21 +01:00 |
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soft_body_3d.h
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Update copyright statements to 2021
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2021-01-01 20:19:21 +01:00 |
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spring_arm_3d.cpp
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Use real_t in physics nodes
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2021-01-29 19:59:58 -05:00 |
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spring_arm_3d.h
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Use real_t in physics nodes
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2021-01-29 19:59:58 -05:00 |
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sprite_3d.cpp
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Update copyright statements to 2021
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2021-01-01 20:19:21 +01:00 |
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sprite_3d.h
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Update copyright statements to 2021
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2021-01-01 20:19:21 +01:00 |
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vehicle_body_3d.cpp
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Use real_t in physics nodes
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2021-01-29 19:59:58 -05:00 |
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vehicle_body_3d.h
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Use real_t in physics nodes
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2021-01-29 19:59:58 -05:00 |
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velocity_tracker_3d.cpp
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Update copyright statements to 2021
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2021-01-01 20:19:21 +01:00 |
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velocity_tracker_3d.h
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Update copyright statements to 2021
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2021-01-01 20:19:21 +01:00 |
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visibility_notifier_3d.cpp
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Cache world in VisibilityNotifier3D to avoid crash
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2021-01-27 21:02:33 +01:00 |
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visibility_notifier_3d.h
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Cache world in VisibilityNotifier3D to avoid crash
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2021-01-27 21:02:33 +01:00 |
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visual_instance_3d.cpp
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doc: Don't bind argument names with p_ prefix
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2021-02-04 14:45:06 +01:00 |
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visual_instance_3d.h
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Update copyright statements to 2021
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2021-01-01 20:19:21 +01:00 |
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voxelizer.cpp
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Update copyright statements to 2021
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2021-01-01 20:19:21 +01:00 |
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voxelizer.h
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Update copyright statements to 2021
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2021-01-01 20:19:21 +01:00 |
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world_environment.cpp
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Update copyright statements to 2021
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2021-01-01 20:19:21 +01:00 |
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world_environment.h
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Update copyright statements to 2021
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2021-01-01 20:19:21 +01:00 |
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xr_nodes.cpp
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Update copyright statements to 2021
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2021-01-01 20:19:21 +01:00 |
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xr_nodes.h
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Update copyright statements to 2021
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2021-01-01 20:19:21 +01:00 |