Thow errors if requesting an unexisting InputMap action. Makes `Input.is_action_*` methods consistents with `Event.is_action_*` which already throw errors. fixes #33303 |
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| .. | ||
| default_controller_mappings.h | ||
| gamecontrollerdb.txt | ||
| godotcontrollerdb.txt | ||
| input.cpp | ||
| input.h | ||
| input_builders.py | ||
| input_event.cpp | ||
| input_event.h | ||
| input_map.cpp | ||
| input_map.h | ||
| SCsub | ||