behaviour-tree-test/modules/navigation/3d
smix8 4184884ad1 Make NavMeshQueries use NavRegionIteration polygons directly
Removes the duplicated NavMap polygon soup. All navmesh queries now use the NavRegionIteration polygons directly.
2025-01-02 15:35:29 +01:00
..
godot_navigation_server_3d.cpp Improve use of Ref.is_null/valid 2024-12-23 16:35:02 -05:00
godot_navigation_server_3d.h Change navigation map synchronization to an async process 2024-12-22 02:03:59 +01:00
nav_base_iteration_3d.h Patch navigation map async synchronization 2024-12-26 13:04:20 +01:00
nav_map_builder_3d.cpp Make NavMeshQueries use NavRegionIteration polygons directly 2025-01-02 15:35:29 +01:00
nav_map_builder_3d.h Change navigation map synchronization to an async process 2024-12-22 02:03:59 +01:00
nav_map_iteration_3d.h Make NavMeshQueries use NavRegionIteration polygons directly 2025-01-02 15:35:29 +01:00
nav_mesh_generator_3d.cpp Improve use of Ref.is_null/valid 2024-12-23 16:35:02 -05:00
nav_mesh_generator_3d.h
nav_mesh_queries_3d.cpp Make NavMeshQueries use NavRegionIteration polygons directly 2025-01-02 15:35:29 +01:00
nav_mesh_queries_3d.h Make NavMeshQueries use NavRegionIteration polygons directly 2025-01-02 15:35:29 +01:00
nav_region_iteration_3d.h Patch navigation map async synchronization 2024-12-26 13:04:20 +01:00
navigation_mesh_generator.cpp
navigation_mesh_generator.h