- Vulkan implementations in `RenderingDeviceDriverVulkan`. - Raytracing instruction list in `RenderingDeviceGraph`. - Functions to create acceleration structures and raytracing pipelines in `RenderingDevice`. - Raygen, Miss, and ClosestHit shader stages support. - GDScript bindings. - Update classes documentation. - Unimplemented placeholders for Metal and D3D12. - Build acceleration structure command. - Expose a shader preprocessor define. - Align build scratch address. - Create STB after creating the pipeline. - Separate acceleration structure barriers. - Use transforms in TLAS instances. - AnyHit and Intersection stages. - Optionally set acceleration structure build input buffer usage. - Introduce instances buffer. - Move scratch buffers to RenderingDevice. - Rename AccelerationStructureGeometryBits. - Use regular buffer creation and free routines for scratch buffer. - Store trackers in acceleration structures. - Bump Shader SPIR-V version to 1.4 - Add Position attribute location in blas_create. - Encapsulate MoltenVK check in preprocessor macro. - Split SUPPORTS_RAYTRACING for pipeline and query. |
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|---|---|---|
| .. | ||
| astcenc | ||
| basis_universal | ||
| bcdec | ||
| betsy | ||
| bmp | ||
| camera | ||
| csg | ||
| cvtt | ||
| dds | ||
| enet | ||
| etcpak | ||
| fbx | ||
| freetype | ||
| gdscript | ||
| glslang | ||
| gltf | ||
| godot_physics_2d | ||
| godot_physics_3d | ||
| gridmap | ||
| hdr | ||
| interactive_music | ||
| jolt_physics | ||
| jpg | ||
| jsonrpc | ||
| ktx | ||
| lightmapper_rd | ||
| mbedtls | ||
| meshoptimizer | ||
| mobile_vr | ||
| mono | ||
| mp3 | ||
| msdfgen | ||
| multiplayer | ||
| navigation_2d | ||
| navigation_3d | ||
| noise | ||
| objectdb_profiler | ||
| ogg | ||
| openxr | ||
| raycast | ||
| regex | ||
| svg | ||
| text_server_adv | ||
| text_server_fb | ||
| tga | ||
| theora | ||
| tinyexr | ||
| upnp | ||
| vhacd | ||
| vorbis | ||
| webp | ||
| webrtc | ||
| websocket | ||
| webxr | ||
| xatlas_unwrap | ||
| zip | ||
| modules_builders.py | ||
| register_module_types.h | ||
| SCsub | ||