behaviour-tree-test/editor/shader
2026-03-10 16:40:00 +01:00
..
shader_baker Metal: Stable argument buffers; GPU rendering crashes; visionOS exports 2025-10-28 08:45:26 +11:00
editor_native_shader_source_visualizer.cpp Style: Add class_db.h includes explicitly 2026-02-26 15:50:28 -06:00
editor_native_shader_source_visualizer.h Move RS::ShaderNativeSourceCode to RenderingServerTypes to reduce dependencies on RS 2026-02-25 20:17:27 +01:00
editor_shader_language_plugin.cpp Separate visual shader code out of shader editor plugin and dialog 2025-11-20 10:49:18 -08:00
editor_shader_language_plugin.h Separate visual shader code out of shader editor plugin and dialog 2025-11-20 10:49:18 -08:00
SCsub
shader_create_dialog.cpp Decouple node.h from scene_tree.h, minimize its other includes 2026-03-05 13:54:46 +01:00
shader_create_dialog.h Separate visual shader code out of shader editor plugin and dialog 2025-11-20 10:49:18 -08:00
shader_editor.h Fix ShaderEditor's UI overflowing when shrunk 2026-03-02 19:32:22 -03:00
shader_editor_plugin.cpp SplitContainer drag nested intersections 2026-03-05 10:35:02 -05:00
shader_editor_plugin.h Remove sky.h include from environment.h, to speed up compile time. 2026-01-30 00:05:55 +01:00
shader_file_editor_plugin.cpp Rename callable_method_pointer.h to callable_mp.h and include it explicitly 2026-03-04 16:23:23 +01:00
shader_file_editor_plugin.h rm class_db.h from resource.h 2026-02-27 19:08:29 -05:00
shader_globals_editor.cpp Rename callable_method_pointer.h to callable_mp.h and include it explicitly 2026-03-04 16:23:23 +01:00
shader_globals_editor.h
text_shader_editor.cpp Rename callable_method_pointer.h to callable_mp.h and include it explicitly 2026-03-04 16:23:23 +01:00
text_shader_editor.h Fix ShaderEditor's UI overflowing when shrunk 2026-03-02 19:32:22 -03:00
text_shader_language_plugin.cpp DrawableTextures 2026-01-29 01:16:06 -08:00
text_shader_language_plugin.h Separate visual shader code out of shader editor plugin and dialog 2025-11-20 10:49:18 -08:00
visual_shader_editor_plugin.cpp Remove unused includes in scene with clangd-tidy 2026-03-10 16:40:00 +01:00
visual_shader_editor_plugin.h Fix ShaderEditor's UI overflowing when shrunk 2026-03-02 19:32:22 -03:00
visual_shader_language_plugin.cpp Separate visual shader code out of shader editor plugin and dialog 2025-11-20 10:49:18 -08:00
visual_shader_language_plugin.h Separate visual shader code out of shader editor plugin and dialog 2025-11-20 10:49:18 -08:00