Adds `header_guards.sh` bash script, used in CI to validate future changes. Can be run locally to fix invalid header guards. |
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|---|---|---|
| .. | ||
| GodotSharp | ||
| arguments_vector.h | ||
| base_object_glue.cpp | ||
| callable_glue.cpp | ||
| collections_glue.cpp | ||
| gd_glue.cpp | ||
| glue_header.h | ||
| nodepath_glue.cpp | ||
| rid_glue.cpp | ||
| scene_tree_glue.cpp | ||
| string_glue.cpp | ||
| string_name_glue.cpp | ||