Fixes #44761, was a regression from #44524. The PR passed CI because EditorNode::get_viewport() used to shadow Node::get_viewport() (which was a bug in itself, fixed by #44524), so once it was renamed the existing code relying on it fell back to the now available Node::get_viewport(). This might bite some thirdparty modules too. |
||
|---|---|---|
| .. | ||
| config.py | ||
| gd_navigation_server.cpp | ||
| gd_navigation_server.h | ||
| nav_map.cpp | ||
| nav_map.h | ||
| nav_region.cpp | ||
| nav_region.h | ||
| nav_rid.h | ||
| nav_utils.h | ||
| navigation_mesh_editor_plugin.cpp | ||
| navigation_mesh_editor_plugin.h | ||
| navigation_mesh_generator.cpp | ||
| navigation_mesh_generator.h | ||
| register_types.cpp | ||
| register_types.h | ||
| rvo_agent.cpp | ||
| rvo_agent.h | ||
| SCsub | ||