behaviour-tree-test/modules/raycast
Jamie Pate 8e3e2a8f44 Calculate the viewport location correctly in OpenXR
Fixes #104193

In OpenXR the viewport location is not centered on the transform origin
2025-03-19 10:04:37 -07:00
..
config.py
godot_update_embree.py Style: Update ruff & mypy to latest versions 2024-09-20 09:36:09 -05:00
lightmap_raycaster_embree.cpp
lightmap_raycaster_embree.h Style: Replace header guards with #pragma once 2025-03-07 17:33:47 -06:00
raycast_occlusion_cull.cpp Calculate the viewport location correctly in OpenXR 2025-03-19 10:04:37 -07:00
raycast_occlusion_cull.h Calculate the viewport location correctly in OpenXR 2025-03-19 10:04:37 -07:00
register_types.cpp
register_types.h Style: Replace header guards with #pragma once 2025-03-07 17:33:47 -06:00
SCsub SCons: Properly set SSE2 as baseline on x86_32 2024-12-12 22:44:44 +01:00
static_raycaster_embree.cpp
static_raycaster_embree.h Style: Replace header guards with #pragma once 2025-03-07 17:33:47 -06:00