behaviour-tree-test/servers/rendering/renderer_rd/storage_rd
Rémi Verschelde e0651ed4b5
Merge pull request #78199 from clayjohn/detect_3d
Ensure that "detect 3D" is only called when using 3D shaders
2023-06-14 09:26:47 +02:00
..
forward_id_storage.cpp
forward_id_storage.h
light_storage.cpp
light_storage.h (Re-)Implemented Light3D's property "shadow_reverse_cull_face" 2023-05-19 19:22:10 +02:00
material_storage.cpp Ensure that "detect 3D" is only called when using 3D shaders 2023-06-13 13:20:11 -07:00
material_storage.h
mesh_storage.cpp Fix AABB for unused bones 2023-05-19 19:47:52 -07:00
mesh_storage.h
particles_storage.cpp
particles_storage.h
render_buffer_custom_data_rd.h
render_scene_buffers_rd.cpp
render_scene_buffers_rd.h
render_scene_data_rd.cpp
render_scene_data_rd.h
SCsub
texture_storage.cpp Expose RD::texture_native_handle 2023-06-14 09:58:08 +10:00
texture_storage.h For GDExternal use, provides access to internal graphics handles for textures 2023-05-09 13:47:22 +10:00
utilities.cpp
utilities.h