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2d
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Use Core/Scene stringnames consistently
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2024-05-13 23:41:07 +02:00 |
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3d
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Use Core/Scene stringnames consistently
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2024-05-13 23:41:07 +02:00 |
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animation
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Use Core/Scene stringnames consistently
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2024-05-13 23:41:07 +02:00 |
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audio
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Use Core/Scene stringnames consistently
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2024-05-13 23:41:07 +02:00 |
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debugger
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Reduce and prevent unnecessary random-access to List
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2024-05-04 16:08:55 +02:00 |
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gui
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Merge pull request #91909 from KoBeWi/have_fun_reviewing_this
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2024-05-14 12:07:03 +02:00 |
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main
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Use Core/Scene stringnames consistently
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2024-05-13 23:41:07 +02:00 |
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resources
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Merge pull request #91909 from KoBeWi/have_fun_reviewing_this
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2024-05-14 12:07:03 +02:00 |
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theme
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Use Core/Scene stringnames consistently
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2024-05-13 23:41:07 +02:00 |
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property_list_helper.cpp
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Fix PropertyListHelper::_get_property returning a valid value even if an index is outside the array valid indices
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2024-05-10 10:46:04 +02:00 |
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property_list_helper.h
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Fix PropertyListHelper::_get_property returning a valid value even if an index is outside the array valid indices
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2024-05-10 10:46:04 +02:00 |
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property_utils.cpp
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Fix inherited scenes produce errors in editor when "editable_children" is true
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2024-03-10 07:37:47 +08:00 |
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property_utils.h
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One Copyright Update to rule them all
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2023-01-05 13:25:55 +01:00 |
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register_scene_types.cpp
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Use Core/Scene stringnames consistently
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2024-05-13 23:41:07 +02:00 |
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register_scene_types.h
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One Copyright Update to rule them all
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2023-01-05 13:25:55 +01:00 |
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scene_string_names.cpp
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Use Core/Scene stringnames consistently
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2024-05-13 23:41:07 +02:00 |
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scene_string_names.h
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Use Core/Scene stringnames consistently
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2024-05-13 23:41:07 +02:00 |
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SCsub
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