behaviour-tree-test/engine/platform/windows
Sara c3f9669b10 Add 'engine/' from commit 'a8e37fc010'
git-subtree-dir: engine
git-subtree-mainline: b74841629e
git-subtree-split: a8e37fc010
2026-03-13 11:22:19 +01:00
..
doc_classes
export
console_wrapper_windows.cpp
cpu_feature_validation.c
crash_handler_windows.h
crash_handler_windows_seh.cpp
crash_handler_windows_signal.cpp
detect.py
display_server_windows.cpp
display_server_windows.h
drop_target_windows.cpp
drop_target_windows.h
gl_manager_windows_angle.cpp
gl_manager_windows_angle.h
gl_manager_windows_native.cpp
gl_manager_windows_native.h
godot.ico
godot.manifest
godot.natvis
godot_console.ico
godot_res.rc
godot_res_template.rc
godot_res_wrap.rc
godot_res_wrap_template.rc
godot_windows.cpp
key_mapping_windows.cpp
key_mapping_windows.h
lang_table.h
libgodot_windows.cpp
msvs.py
native_menu_windows.cpp
native_menu_windows.h
os_windows.cpp
os_windows.h
platform_config.h
platform_gl.h
platform_windows_builders.py
README.md
rendering_context_driver_vulkan_windows.cpp
rendering_context_driver_vulkan_windows.h
SCsub
tts_windows.cpp
tts_windows.h
uiautomationcore.arm32.def
uiautomationcore.arm64.def
uiautomationcore.x86_32.def
uiautomationcore.x86_64.def
wgl_detect_version.cpp
wgl_detect_version.h
windows.h
windows_terminal_logger.cpp
windows_terminal_logger.h
windows_utils.cpp
windows_utils.h

Windows platform port

This folder contains the C++ code for the Windows platform port.

See also misc/dist/windows folder for additional files used by this platform.

Documentation