..
default_controller_mappings.h
Style: Replace header guards with #pragma once
2025-03-07 17:33:47 -06:00
gamecontrollerdb.txt
Sync controller mappings DB with SDL community repo
2025-06-25 12:42:43 +02:00
godotcontrollerdb.txt
Fix Xbox Controller on Android
2025-05-03 01:09:05 +02:00
input.compat.inc
input.cpp
Improve usage of String.split() vs get_slice()
2025-09-19 16:31:55 +02:00
input.h
Add methods to check which event first triggered "just pressed/released" state.
2025-08-12 16:25:23 +03:00
input_builders.py
Introduce 'drivers/apple_embedded' abstract platform for code reuse
2025-05-19 15:37:13 -07:00
input_enums.h
MacOS: Embedded window support.
2025-05-06 06:09:05 +10:00
input_event.cpp
Allow all gamepad devices for built-in ui_* input actions
2025-09-23 17:12:56 +02:00
input_event.h
Allow all gamepad devices for built-in ui_* input actions
2025-09-23 17:12:56 +02:00
input_event_codec.cpp
MacOS: Embedded window support.
2025-05-06 06:09:05 +10:00
input_event_codec.h
MacOS: Embedded window support.
2025-05-06 06:09:05 +10:00
input_map.compat.inc
Changed the default deadzone value for new actions from 0.5 to 0.2
2024-10-01 16:47:44 +04:00
input_map.cpp
Improve usage of String.split() vs get_slice()
2025-09-19 16:31:55 +02:00
input_map.h
Optimize InputMap::get_actions.
2025-05-12 17:51:27 +08:00
SCsub
SCons: Add unobtrusive type hints in SCons files
2024-09-25 09:34:35 -05:00
shortcut.cpp
Apply iwyu suggestion in core.
2024-12-19 00:43:47 +08:00
shortcut.h
Style: Replace header guards with #pragma once
2025-03-07 17:33:47 -06:00