..
navigation
Move server files into their subfolders
2025-09-30 19:39:39 -07:00
physics
Synchronize the names for RequiredParam<T> arguments in header files
2025-12-03 04:14:52 -06:00
animated_sprite_2d.cpp
Add ability to copy and paste animations in SpriteFrames
2025-10-28 23:00:55 +03:30
animated_sprite_2d.h
audio_listener_2d.cpp
audio_listener_2d.h
audio_stream_player_2d.compat.inc
audio_stream_player_2d.cpp
Move server files into their subfolders
2025-09-30 19:39:39 -07:00
audio_stream_player_2d.h
Move server files into their subfolders
2025-09-30 19:39:39 -07:00
back_buffer_copy.cpp
back_buffer_copy.h
camera_2d.cpp
FTI - Camera2D accepts resets only after entering tree
2025-11-15 12:02:43 +00:00
camera_2d.h
FTI - Camera2D accepts resets only after entering tree
2025-11-15 12:02:43 +00:00
canvas_group.cpp
canvas_group.h
canvas_modulate.cpp
Optimize scene tree groups
2025-07-11 10:57:04 -05:00
canvas_modulate.h
cpu_particles_2d.compat.inc
cpu_particles_2d.cpp
Change curve range for particle multipliers
2025-12-03 20:47:40 -06:00
cpu_particles_2d.h
Merge pull request #94929 from StamesJames/emission-shape-ring-for-2d
2025-11-10 08:20:16 -06:00
gpu_particles_2d.compat.inc
gpu_particles_2d.cpp
Make all unsupported renderer message features consistently warnings
2025-12-01 17:38:12 +01:00
gpu_particles_2d.h
light_2d.cpp
Rename server "free" functions to "free_rid" to match exposed API
2025-09-30 16:52:25 -07:00
light_2d.h
light_occluder_2d.cpp
Rename server "free" functions to "free_rid" to match exposed API
2025-09-30 16:52:25 -07:00
light_occluder_2d.h
line_2d.cpp
line_2d.h
Remove extraneous includes from texture.h.
2025-10-10 18:39:16 +02:00
line_builder.cpp
line_builder.h
marker_2d.cpp
marker_2d.h
mesh_instance_2d.cpp
Move server files into their subfolders
2025-09-30 19:39:39 -07:00
mesh_instance_2d.h
Fix some compilation errors
2025-10-14 05:54:58 +08:00
multimesh_instance_2d.cpp
Merge pull request #107666 from Sch1nken/add-physics-interpolation-multimesh2d
2025-10-03 12:01:07 -05:00
multimesh_instance_2d.h
node_2d.cpp
Use RequiredParam/RequiredResult in some high value places
2025-12-02 10:44:12 -06:00
node_2d.h
Use RequiredParam/RequiredResult in some high value places
2025-12-02 10:44:12 -06:00
parallax_2d.cpp
parallax_2d.h
parallax_background.cpp
parallax_background.h
parallax_layer.cpp
parallax_layer.h
path_2d.cpp
Remove transitive mesh.h, rendering_server.h and shader.h includes from node.h.
2025-10-08 12:16:52 +02:00
path_2d.h
polygon_2d.cpp
Apply viewport oversampling to Polygon2D.
2025-11-03 22:34:40 +02:00
polygon_2d.h
remote_transform_2d.cpp
remote_transform_2d.h
SCsub
skeleton_2d.cpp
Rename server "free" functions to "free_rid" to match exposed API
2025-09-30 16:52:25 -07:00
skeleton_2d.h
sprite_2d.cpp
sprite_2d.h
tile_map.compat.inc
tile_map.cpp
Move server files into their subfolders
2025-09-30 19:39:39 -07:00
tile_map.h
tile_map_layer.cpp
Fix build error when Navigation 2D is disabled
2025-12-02 21:18:40 +01:00
tile_map_layer.h
Fix TileMapLayer transformations for Node2D scene tiles
2025-11-15 00:39:34 +01:00
visible_on_screen_notifier_2d.cpp
visible_on_screen_notifier_2d.h