behaviour-tree-test/project/objects/arming_sword.tscn

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[gd_scene format=3 uid="uid://djv4uhdtykukm"]
[ext_resource type="PackedScene" uid="uid://cmhaxfgj68ea" path="res://assets/weapons/arming_sword.blend" id="1_h3chk"]
[sub_resource type="BoxShape3D" id="BoxShape3D_h3chk"]
size = Vector3(1.4016495, 0.37695313, 0.0703125)
[node name="arming_sword" unique_id=1836860855 groups=["Interactive", "WeaponPickup"] instance=ExtResource("1_h3chk")]
collision_mask = 2
[node name="CollisionShape3D" type="CollisionShape3D" parent="." index="1" unique_id=1730381335]
transform = Transform3D(0.99953526, -0.030484695, 0, 0.030484695, 0.99953526, 0, 0, 0, 1, -0.56051594, -0.1271845, 0.00579834)
shape = SubResource("BoxShape3D_h3chk")
debug_color = Color(0.9897279, 0, 0.28871608, 0.41960785)