behaviour-tree-test/engine/servers/rendering/renderer_rd/shaders/environment/SCsub
Sara c3f9669b10 Add 'engine/' from commit 'a8e37fc010'
git-subtree-dir: engine
git-subtree-mainline: b74841629e
git-subtree-split: a8e37fc010
2026-03-13 11:22:19 +01:00

18 lines
640 B
Python

#!/usr/bin/env python
from misc.utility.scons_hints import *
Import("env")
if "RD_GLSL" in env["BUILDERS"]:
# find all include files
gl_include_files = [str(f) for f in Glob("*_inc.glsl")] + [str(f) for f in Glob("../*_inc.glsl")]
# find all shader code(all glsl files excluding our include files)
glsl_files = [str(f) for f in Glob("*.glsl") if str(f) not in gl_include_files]
# make sure we recompile shaders if include files change
env.Depends([f + ".gen.h" for f in glsl_files], gl_include_files + ["#glsl_builders.py"])
# compile shaders
for glsl_file in glsl_files:
env.RD_GLSL(glsl_file)