git-subtree-dir: engine git-subtree-mainline:b74841629egit-subtree-split:a8e37fc010
94 lines
4 KiB
Text
94 lines
4 KiB
Text
/**************************************************************************/
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/* godot_progress_view.mm */
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/**************************************************************************/
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/* This file is part of: */
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/* GODOT ENGINE */
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/* https://godotengine.org */
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/**************************************************************************/
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/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
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/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
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/* */
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/* Permission is hereby granted, free of charge, to any person obtaining */
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/* a copy of this software and associated documentation files (the */
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/* "Software"), to deal in the Software without restriction, including */
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/* without limitation the rights to use, copy, modify, merge, publish, */
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/* distribute, sublicense, and/or sell copies of the Software, and to */
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/* permit persons to whom the Software is furnished to do so, subject to */
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/* the following conditions: */
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/* */
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/* The above copyright notice and this permission notice shall be */
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/* included in all copies or substantial portions of the Software. */
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/* */
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/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
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/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
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/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
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/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
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/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
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/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
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/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
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/**************************************************************************/
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#import "godot_progress_view.h"
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@implementation GodotProgressView
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- (id)init {
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self = [super init];
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pr_state = DisplayServerEnums::PROGRESS_STATE_NOPROGRESS;
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pr_value = 0.f;
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pr_offset = 0.f;
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return self;
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}
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- (void)setValue:(float)value {
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pr_value = value;
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}
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- (void)setState:(DisplayServerEnums::ProgressState)state {
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pr_state = state;
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}
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- (void)drawRect:(NSRect)dirtyRect {
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// Icon draw.
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[[NSGraphicsContext currentContext] setImageInterpolation:NSImageInterpolationHigh];
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[[NSApp applicationIconImage] drawInRect:self.bounds];
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if (pr_state == DisplayServerEnums::PROGRESS_STATE_NOPROGRESS) {
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return;
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}
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// Border draw.
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NSRect rect = NSMakeRect(1.f, 1.f, self.bounds.size.width - 2.f, 16.f);
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NSBezierPath *bezier_path = [NSBezierPath bezierPathWithRoundedRect:rect xRadius:8.f yRadius:8.f];
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[bezier_path setLineWidth:2.0];
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[[NSColor grayColor] set];
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[bezier_path stroke];
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// Fill clip path.
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rect = NSMakeRect(2.f, 2.f, self.bounds.size.width - 4.f, 14.f);
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bezier_path = [NSBezierPath bezierPathWithRoundedRect:rect xRadius:7.f yRadius:7.f];
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[bezier_path setLineWidth:1.0];
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[bezier_path addClip];
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// Fill draw.
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if (pr_state == DisplayServerEnums::PROGRESS_STATE_INDETERMINATE) {
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rect.size.width /= 5.0;
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pr_offset += rect.size.width / 10.0;
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if (pr_offset > self.bounds.size.width - rect.size.width) {
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pr_offset = 0.f;
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}
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rect.origin.x += pr_offset;
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} else {
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rect.size.width = Math::floor(rect.size.width * pr_value);
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}
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if (pr_state == DisplayServerEnums::PROGRESS_STATE_ERROR) {
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[[NSColor colorWithSRGBRed:1.0 green:0.2 blue:0.2 alpha:1.0] set];
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} else if (pr_state == DisplayServerEnums::PROGRESS_STATE_PAUSED) {
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[[NSColor colorWithSRGBRed:1.0 green:1.0 blue:0.2 alpha:1.0] set];
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} else {
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[[NSColor colorWithSRGBRed:0.2 green:0.6 blue:1.0 alpha:1.0] set];
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}
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NSRectFill(rect);
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}
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@end
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