Thaddeus Crews
6b4fda04c9
Merge pull request #89442 from KoBeWi/internal_duplicaten't
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Don't duplicate internal nodes
2025-03-07 12:06:36 -06:00
Thaddeus Crews
9c07d31fbb
Merge pull request #101618 from aaronfranke/var-parser-neg-ident
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VariantParser: Fix reading negated identifiers, replace `inf_neg` with `-inf`
2025-03-07 12:06:35 -06:00
Thaddeus Crews
e0a040c0d3
Merge pull request #101319 from JulianHeuser/region_syntax_highlighting_fix
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Improve consistency of code regions
2025-03-07 12:06:34 -06:00
Thaddeus Crews
5788e436d3
Merge pull request #95049 from Grublady/mac_system_color
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Use windowBackgroundColor instead of controlColor for macOS system base color
2025-03-07 12:06:33 -06:00
Thaddeus Crews
5e48f26e7f
Merge pull request #103580 from yangyey/bugfixing
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Add space for BBCode Ordered Lists
2025-03-07 12:06:32 -06:00
Thaddeus Crews
c2311a820c
Merge pull request #103270 from Giganzo/item-list-cursor
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Fix invisible ItemList cursor in editor theme
2025-03-07 12:06:30 -06:00
Thaddeus Crews
cf68b5f6eb
Merge pull request #103670 from dugramen/inspector-section-hover
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Redraw inspector section when cursor enters and exits header to update hover state
2025-03-07 12:06:29 -06:00
Thaddeus Crews
286c2287f7
Merge pull request #103733 from dsnopek/javaclasswrapper-dictionaries
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JavaClassWrapper: Fix conversion to/from `org.godotengine.godot.Dictionary` that regressed
2025-03-07 12:06:28 -06:00
Thaddeus Crews
6ab1472fc7
Merge pull request #103730 from darksylinc/matias-vma-regression
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Fix incorrect parameters passed to VMA
2025-03-07 12:06:27 -06:00
Thaddeus Crews
c159adb209
Merge pull request #103756 from timothyqiu/vs-translations
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Fix some i18n issues in visual shader editor
2025-03-07 12:06:26 -06:00
Thaddeus Crews
e92b0c932e
Merge pull request #103649 from dugramen/inspector-usage-array-popup-position
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Fix popup location for `PROPERTY_USAGE_ARRAY` inspector items
2025-03-07 12:06:25 -06:00
Hugo Locurcio
03b4e0dd58
Use more efficient sleep approach on Windows when low-processor mode is enabled
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This aims to fix the idle CPU utilization regression from 4.3 to 4.4
by reverting to the previous approach, but only when low-processor mode
is enabled.
2025-03-07 18:06:41 +01:00
Jakub Marcowski
f21364020c
Update CI ruff & mypy pre-commit hooks
2025-03-07 17:27:47 +01:00
kobewi
92ab92114e
Don't duplicate internal nodes
2025-03-07 16:08:53 +01:00
BlueCube3310
fba6e6f932
WebGL: Support native ASTC compression when available
2025-03-07 15:41:59 +01:00
BlueCube3310
4d46ef8e8e
BasisUniversal: Ensure ASTC's HDR variant is supported when transcoding
2025-03-07 15:26:03 +01:00
Anish Mishra
e8625e70cf
Add TouchActionsPanel to Android Editor
2025-03-07 19:45:03 +05:30
kobewi
018eccdfd3
Remove unused Reload button
2025-03-07 15:08:50 +01:00
A Thousand Ships
5113022dfe
Clean up some uses of String::substr
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Cases where the end position is either equvalent to the default or past
the end of the string.
2025-03-07 14:50:38 +01:00
Haoyu Qiu
513dbff72b
Translate main thread name in the editor instead of running project
2025-03-07 19:06:54 +08:00
Haoyu Qiu
ef4636ac59
Fix some i18n issues in visual shader editor
2025-03-07 18:39:45 +08:00
Michael Alexsander
b7f823c4c7
Make Game view follow more editor settings
2025-03-06 23:08:34 -03:00
David Snopek
f52b2e4db4
JavaClassWrapper: Fix conversion to/from org.godotengine.godot.Dictionary that regressed
2025-03-06 17:35:01 -06:00
Matias N. Goldberg
c543c5615c
Fix incorrect parameters passed to VMA
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If the allocation is small enough that it enters the
if (p_size <= SMALL_ALLOCATION_MAX_SIZE) {} block, Godot would call
vmaFindMemoryTypeIndexForBufferInfo with the wrong parameters.
This can cause vmaFindMemoryTypeIndexForBufferInfo to potentially
misbehave on some cards or drivers.
Fixes regression introduced in #102830
Might potentially reopen #101850 (I doubt it, but it's possible)
Must be backported to 4.4
2025-03-06 19:56:52 -03:00
Thaddeus Crews
f2cc3f1275
Merge pull request #103636 from kleonc/gui_tooltip_use_viewport_default_texture_filter
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Use `Viewport`'s default texture filter/repeat in GUI tooltips
2025-03-06 16:36:30 -06:00
Thaddeus Crews
5e77d93781
Merge pull request #98194 from bruvzg/fd_parent
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Improve native file dialog parent window selection.
2025-03-06 16:36:27 -06:00
Thaddeus Crews
490854ebb7
Merge pull request #102741 from KerekesDavid/fix-viewport-scale
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Fix viewport scaling at intermediate resolutions
2025-03-06 16:36:24 -06:00
Thaddeus Crews
3d816853e5
Merge pull request #100209 from Flarkk/simplify_fix_projection
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Simplify and fix `Projection`'s getter functions
2025-03-06 16:36:19 -06:00
Thaddeus Crews
c838fe27cd
Merge pull request #99059 from MarcusPaulsson/issue_branch_2
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Fix String::is_valid_hex_number
2025-03-06 16:36:17 -06:00
Thaddeus Crews
82c713ec51
Merge pull request #103440 from mihe/jolt/transform-decomposition
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Fix broken negative scaling when using Jolt Physics
2025-03-06 16:36:16 -06:00
Thaddeus Crews
85d39e0765
Merge pull request #103590 from bruvzg/ios_enum
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[iOS export] Restore one-click deploy device enumeration using Xcode.
2025-03-06 16:36:15 -06:00
Thaddeus Crews
b6ece17de1
Merge pull request #103529 from clayjohn/RD-trivial-instance-data
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Validate triviality of InstanceData struct in Mobile and Forward+ renderers
2025-03-06 16:36:14 -06:00
Thaddeus Crews
2f811f35e1
Merge pull request #103697 from KoBeWi/resource_edited_before_loaded
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Don't edit objects when loading folding
2025-03-06 16:36:13 -06:00
Thaddeus Crews
ec5e096388
Merge pull request #103645 from stuartcarnie/fix_101696_pt_2
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Metal: Use `p_set_index` when binding uniforms, to use correct data
2025-03-06 16:36:12 -06:00
Thaddeus Crews
10b1bc5363
Merge pull request #103695 from KoBeWi/times_new_roman_script
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Update script modified times when saved in EditorNode
2025-03-06 16:36:11 -06:00
Thaddeus Crews
25e43b011d
Merge pull request #103701 from bruvzg/doc_pool
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[Docs] Fix WorkerThreadPool wrong max thread value description.
2025-03-06 16:36:10 -06:00
Thaddeus Crews
178566a439
Merge pull request #103661 from Grublady/nin_abxy
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Swap Nintendo face buttons on macOS
2025-03-06 16:36:09 -06:00
Thaddeus Crews
f002258454
Merge pull request #103714 from raulsntos/dotnet/skip-resaving-when-tfm-unchanged
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[.NET] Skip re-saving `.csproj` when TFM is unchanged
2025-03-06 16:36:08 -06:00
Thaddeus Crews
4bafafaeb3
Merge pull request #102777 from darksylinc/matias-astc-hdr
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Add ASTC HDR format variants
2025-03-06 16:36:06 -06:00
Raul Santos
57d5b664d3
[.NET] Skip re-saving .csproj when TFM is unchanged
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Avoids updating the platform-specific `TargetFramework` properties if they already match the minimum required version.
2025-03-06 18:49:08 +01:00
Florent Guiocheau
1d416fc2ba
Simplify and fix Projection's getter functions
2025-03-06 16:48:01 +01:00
bruvzg
3e4e6e6c0c
Improve native file dialog parent window selection.
2025-03-06 17:15:39 +02:00
Pāvels Nadtočajevs
1866988724
[Docs] Fix WorkerThreadPool wrong max thread value description.
2025-03-06 17:06:10 +02:00
kobewi
c6c1a49bea
Don't edit objects when loading folding
2025-03-06 15:04:00 +01:00
kobewi
dade8bd66f
Update script modified times when saved in EditorNode
2025-03-06 14:47:33 +01:00
Pablo Andres Fuente
5775d29ad8
Fix SCRIPT ERROR/ERROR/WARNING on test output
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Also "fixing" some GDScript completion tests which
where named wrongly.
2025-03-06 13:44:48 +01:00
dugramen
5fc93617b3
Redraw inspector section when cursor enters and exits header to update hover state
2025-03-05 20:58:40 -05:00
Hugo Locurcio
0c91e38a4a
Improve BaseMaterial3D/Label3D/SpriteBase3D's fixed_size documentation
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This documents the behavior more precisely and fixes a typo in
SpriteBase3D where it referred to a label instead of a sprite.
2025-03-06 02:10:08 +01:00
Grublady
cdcee78fcb
Swap Nintendo face buttons on macOS
2025-03-05 18:50:52 -05:00
dugramen
f80e81f0b9
Fixes popup location for PROPERTY_USAGE_ARRAY inspector items
2025-03-05 15:04:22 -05:00