Commit graph

17238 commits

Author SHA1 Message Date
Thaddeus Crews
075567a5b3
Merge pull request #100456 from Sauermann/proposal-hovered-connection-highlight
Highlight hovered `GraphEdit` connection by widening the line
2024-12-19 20:00:08 -06:00
Thaddeus Crews
d48ada19e2
Merge pull request #81892 from aaronfranke/scene-editor-warn-root-transform
Add a warning for when the scene root node is transformed
2024-12-19 20:00:04 -06:00
Thaddeus Crews
76d66d47dd
Merge pull request #99428 from Calinou/editor-default-enable-remote-deploy-debug
Enable Deploy with Remote Debug by default in the editor
2024-12-19 20:00:02 -06:00
Thaddeus Crews
cbfc34d279
Merge pull request #100444 from Sauermann/fix-view-panner-mouse-warp
Fix `ViewPanner` panning-mouse-warp
2024-12-19 20:00:01 -06:00
Thaddeus Crews
8fb7a1f357
Merge pull request #100571 from KoBeWi/emission_mission
Add UndoRedo support to Load Emission Mask/Points
2024-12-19 19:59:59 -06:00
Thaddeus Crews
34797fa580
Merge pull request #99653 from Giganzo/deselect-dropdown-in-single-window-mode
Fix closing dropdown on EditorResourcePicker in Single Window Mode
2024-12-19 19:59:49 -06:00
Markus Sauermann
0a875ab3bb Highlight hovered GraphEdit connection by widening the line
This change causes the connections to be additionally highlighted by
widening the line with a configurable factor.
2024-12-20 00:55:35 +01:00
Markus Sauermann
4887172a59 Fix ViewPanner panning mouse warp
Currently the mouse cursor jumps in unexpected ways, when a `ViewPanner`
is used in SubViewports or embedded Windows.

This is caused by providing wrong coordinate systems to
Input::warp_mouse_motion.

This PR replaces the use of `Input::warp_mouse_motion` with
`Viewport::wrap_mouse_in_rect` and makes sure, that the correct
coordinate systems are used.

This change makes it necessary, that all classes, that currently
use ViewPanner, need to provide the correct Viewport to ViewPanner.
2024-12-20 00:28:49 +01:00
kobewi
9682496d72 Add UndoRedo support to Load Emission Mask/Points 2024-12-18 18:29:00 +01:00
Rémi Verschelde
e255f60634
Merge pull request #99158 from timothyqiu/shortshortcutcut
Make editor's shortcut names translated on-site
2024-12-18 09:52:56 +01:00
Aaron Franke
e1429cd7d3
Add a warning for when the scene root node is transformed 2024-12-17 23:47:15 -08:00
Haoyu Qiu
bf4e5cca3f Make editor's shortcut names translated on-site 2024-12-18 13:00:30 +08:00
Haoyu Qiu
48db6669f6 Fix crash when using non-PackedScene resource for POT generation 2024-12-18 10:15:46 +08:00
Rémi Verschelde
abf47965fc
Merge pull request #100530 from KoBeWi/fix_hack…_with_a_hack😎
Fix Timer error on startup
2024-12-17 23:00:20 +01:00
Rémi Verschelde
7170a4176e
Merge pull request #100500 from MajorMcDoom/collision-gen-undo-fix
Fix errors when undoing collision generation for multiple meshes with different parents
2024-12-17 23:00:10 +01:00
Rémi Verschelde
45d8c217b9
Merge pull request #99649 from ckaiser/run-instances-data
Improve run instances UX: avoid removing data and add a clear popup.
2024-12-17 22:59:37 +01:00
Rémi Verschelde
55a3c6ba2b
Merge pull request #99471 from Arnklit/fix_undo_redo_for_texture_region_editor
Fix undo redo for the texture region editor
2024-12-17 22:59:33 +01:00
Rémi Verschelde
66b8101cef
Merge pull request #95460 from m4gr3d/enable_mouse_forward_back_buttons
Enable `BUTTON_FORWARD` and `BUTTON_BACK` mouse buttons on Android
2024-12-17 22:59:20 +01:00
kobewi
0ffdb6b993 Fix Timer error on startup 2024-12-17 22:26:54 +01:00
Hugo Locurcio
7a04d85ec3
Only allow valid types in Decal, Light3D projector, PointLight2D texture and CSGMesh3D mesh
If an invalid type is supplied (which can still be done from a script),
a warning is printed (along with a workaround for ViewportTexture).

This also adds support for "negative" resource hints such as
"Texture2D,-ViewportTexture" to exclude one or more subclasses
from a class hint.

Co-authored-by: Tomasz Chabora <kobewi4e@gmail.com>
2024-12-17 20:41:12 +01:00
Zi Ye
5b19f729c2 Fix errors when undoing collision generation for multiple meshes with different parents 2024-12-17 10:14:06 -06:00
Rémi Verschelde
2b7ea6223b
Merge pull request #100510 from adamscott/tmp-dir-create
Fix non-creation of editor temporary dir
2024-12-17 16:19:41 +01:00
Rémi Verschelde
e237dd0691
Merge pull request #100408 from KoBeWi/pathdoom
Improve UID support for main scene
2024-12-17 16:19:19 +01:00
Rémi Verschelde
d60c0e21a6
Merge pull request #88313 from wagnerfs/run-time-anisotropic-filtering
Allow changing the anisotropic filter level at run-time per Viewport
2024-12-17 16:18:38 +01:00
Rémi Verschelde
bf0f1054db
Merge pull request #87542 from Mickeon/code-editor-idle-parse-delay-I-am-speed
Make the Script Editor's parser execute sooner on edit after error was found
2024-12-17 16:18:33 +01:00
Adam Scott
741f6c71d7
Fix non-creation of editor temporary dir 2024-12-17 09:23:25 -05:00
kobewi
62d4928e86 Improve UID support for main scene 2024-12-16 19:58:16 +01:00
Thaddeus Crews
10b333cdbe
Merge pull request #100336 from larspet/filesystem-dir-navigation
Fix FileSystem dock navigation when using Split Mode
2024-12-16 12:10:07 -06:00
Thaddeus Crews
7efe038eed
Merge pull request #97492 from Geometror/profiler-autostart-indicator
Add profiler autostart indicator to EditorRunBar
2024-12-16 12:09:59 -06:00
Thaddeus Crews
02e196eb41
Merge pull request #98132 from aaronfranke/editor-plugin-get-plugin-icon-name
Rename internal EditorPlugin icon/name to match exposed methods
2024-12-16 12:09:57 -06:00
Thaddeus Crews
802effec40
Merge pull request #99405 from Calinou/one-click-deploy-add-shortcut
Add a keyboard shortcut to perform one-click deploy with devices in the list
2024-12-16 12:09:53 -06:00
Thaddeus Crews
9c9af038d5
Merge pull request #91060 from dalexeev/code-edit-add-doc-tooltips
Code Editor: Add documentation tooltips
2024-12-16 12:09:45 -06:00
Thaddeus Crews
ee7de7d088
Merge pull request #99361 from havi05/itemlist-hover-on-selected
`ItemList` highlight selected items and draw `cursor`-stylebox last
2024-12-16 12:09:42 -06:00
Thaddeus Crews
129aae7aaa
Merge pull request #100376 from larspet/filesystem-tree-rebuild
Don't rebuild tree when selecting a file in FileSystem list view
2024-12-16 12:09:41 -06:00
Thaddeus Crews
a7fa0528bb
Merge pull request #100372 from Calinou/os-add-get-version-alias
Add `OS.get_version_alias()` to return a human-readable Windows/macOS version number
2024-12-16 12:09:40 -06:00
Thaddeus Crews
07af56bcc5
Merge pull request #94603 from aaronfranke/editor-insp-edit
Expose EditorInspector.edit to scripting
2024-12-16 12:09:37 -06:00
Rémi Verschelde
08508d2e01
Merge pull request #99700 from hpvb/scene_tree_editor_performance
Improve Scene Tree editor performance
2024-12-16 17:16:00 +01:00
Micky
02cc1879fd Make Script Editor's parser execute sooner if errors are known to exist 2024-12-16 17:02:07 +01:00
Hendrik Brucker
9f8bbe43ee Add profiler autostart indicator to EditorRunBar 2024-12-16 10:15:24 +01:00
Aaron Franke
0ab3dc273e
Rename internal EditorPlugin icon/name to match exposed methods 2024-12-15 17:31:01 -08:00
Lars Pettersson
a79a4b59be
Fix FileSystem navigation when using Split Mode 2024-12-15 21:27:11 +01:00
Danil Alexeev
80d11500b5
Code Editor: Add documentation tooltips 2024-12-15 10:51:33 +03:00
Aaron Franke
298daa8b6f
Expose EditorInspector.edit to scripting 2024-12-14 23:51:12 -08:00
havi05
b05111799b ItemList - highlight selected items && draw cursor last 2024-12-14 19:03:43 +01:00
Hugo Locurcio
928982891e Add OS.get_version_alias() to return a human-readable Windows/macOS version number
Windows 11's major version number is actually 10.x.x, which can be confusing
if you don't know about this quirk. `OS.get_version_alias()` avoids this
by displaying the "branding" version number and the build number as a suffix,
so that individual updates can still be distinguished from each other.

On macOS, `OS.get_version_alias()` returns the version number prepended
with the version name (e.g. Sequoia for macOS 15).

On other operating systems, this returns the same value as `OS.get_version()`.
2024-12-14 18:47:50 +01:00
Rémi Verschelde
e0cdba40fd
Merge pull request #99453 from reach-satori/drag_to_filesystem_folder
Allow dragging to specific folders in filesystem dock
2024-12-14 18:25:33 +01:00
Rémi Verschelde
20064cf5c0
Merge pull request #95044 from Hilderin/fix-double-click-signal-connection
Fix connecting a signal with a double click is too difficult
2024-12-14 18:25:07 +01:00
Rémi Verschelde
f7f2361fa8
Merge pull request #90057 from ryevdokimov/fix-inherit2
Add ability to create a new inherited scene from code
2024-12-14 18:25:01 +01:00
Hilderin
4e19ab8afe
Fix connecting a signal with a double click is too difficult
Co-authored-by: Danil Alexeev <dalexeev12@yandex.ru>
2024-12-14 16:18:34 +03:00
Thaddeus Crews
9ecdeb3723
Merge pull request #98747 from tetrapod00/standardize-renderer-strings
Standardize terms for renderers in error strings
2024-12-13 16:19:37 -06:00