Commit graph

20 commits

Author SHA1 Message Date
DDarby-Lewis
bf326793ba
Editor additions for MipMaps and rd_textures 2026-02-27 08:38:13 -06:00
Thaddeus Crews
f630133a01
Merge pull request #116826 from Repiteo/style/class-db-explicit-include
Style: Add `class_db.h` includes explicitly
2026-02-26 16:18:45 -06:00
Thaddeus Crews
4b70daceba
Merge pull request #116795 from bruvzg/ts_rs
Remove direct `RenderingServer` dependency from `TextServer`.
2026-02-26 16:18:37 -06:00
Thaddeus Crews
e380a41752
Style: Add class_db.h includes explicitly 2026-02-26 15:50:28 -06:00
Pāvels Nadtočajevs
9036ab6a6a
Remove direct RenderingServer dependency from TextServer. 2026-02-26 10:25:59 +02:00
Rémi Verschelde
f5a290ac46
Move RenderingServer enums to a dedicated RenderingServerEnums (RSE) namespace
A number of headers in the codebase included `rendering_server.h` just for
some enum definitions. This means that any change to `rendering_server.h` or
one of its dependencies would trigger a massive incremental rebuild.

With this change, we decouple a number of classes from `rendering_server.h`,
greatly speeding up incremental rebuilds for that area.

On my machine, this reduces incremental compilation time after an edit of
`rendering_server.h` by 60s (from 2m57s).
2026-02-25 19:43:03 +01:00
kobewi
f7b9703cbd Use actual class names in resource type hints 2026-01-29 21:07:56 +01:00
Rémi Verschelde
df0e6d3906
Merge pull request #89983 from KoBeWi/different_kind_of_image
Change how ImageTexture's image is defined
2025-12-02 14:15:16 +01:00
Lukas Tenbrink
985e6178b4 Remove extraneous includes from texture.h. 2025-10-10 18:39:16 +02:00
Aaron Franke
9fbf5808a0
Rename server "free" functions to "free_rid" to match exposed API 2025-09-30 16:52:25 -07:00
Mounir Tohami
0d32849565 Fix Resource deep duplicate sets image properties with invalid resources. 2025-09-05 22:16:20 +03:00
Rémi Verschelde
d49012f01d
Merge pull request #105561 from bruvzg/a_pix
Fix `is_pixel_opaque` bound checks.
2025-06-10 12:29:46 +02:00
kobewi
34b485d62b Remove empty constructors and destructors from scene/ 2025-05-06 14:46:54 +02:00
Pāvels Nadtočajevs
f3d3bf9d03
Fix is_pixel_opaque bound checks. 2025-04-19 12:51:59 +03:00
kobewi
6261bf577e Change how ImageTexture's image is defined 2025-04-01 00:07:46 +02:00
A Thousand Ships
a1846b27ea
Improve use of Ref.is_null/valid
Use `is_null` over `!is_valid` and vice versa.
2024-12-23 16:35:02 -05:00
jsjtxietian
d9d2bb3219 Add support for ImageTexture3D serialization 2023-09-22 16:24:46 +08:00
Bastiaan Olij
63d6e9c557 Add custom texture create function 2023-07-26 20:46:34 +10:00
Ithamar R. Adema
f37c2b5be2 Fix ImageTextureLayered serialisation issues. 2023-07-23 13:54:04 +02:00
Hendrik Brucker
7e21eb7e00 Extract and reorganize texture resource classes 2023-07-14 20:04:21 +02:00