Commit graph

6004 commits

Author SHA1 Message Date
Thaddeus Crews
c4de8ef825
Merge pull request #105765 from smix8/navlink_iteration_id
Add function to get navigation link iteration id from NavigationServer
2025-05-06 08:38:00 -05:00
Thaddeus Crews
1a1cc0f7b0
Merge pull request #105982 from roughbits01/movie-writer-issue
Only instantiate `MovieWriterMJPEG` and `MovieWriterPNGWAV` movie writers if they are enabled
2025-05-05 11:24:21 -05:00
clayjohn
07ef21c87a Avoid crash when allocating specular and normal-roughness buffers when render buffers aren't available 2025-05-04 13:54:11 -07:00
Thaddeus Crews
01fc9aee6c
Core: Modernize C headers with C++ equivalents 2025-05-02 08:23:01 -05:00
Marwen Azouzi
55dd5d59e1
Check if MJPEG and PNGWAV movie writers are enabled 2025-05-01 11:25:58 +02:00
Thaddeus Crews
f4f1471b57
Merge pull request #105910 from lawnjelly/global_get_fast4
Add `GLOBAL_GET` cached macros.
2025-04-30 09:18:44 -05:00
lawnjelly
f8f350a32a Add GLOBAL_GET cached macros.
GLOBAL_GET is an expensive operation which should not be used each frame / tick.
This PR adds macros which do a cheaper revision check, and only call the expensive GLOBAL_GET when project settings have changed.

Co-authored-by: Lukas Tenbrink <lukas.tenbrink@gmail.com>
2025-04-30 15:08:50 +01:00
dsmtE
4e68f277c6 add REGION_RECT
fix formatting

fix shader compile (region_rect after draw_data)

fix formatting

fix formatting

Review fix (move region_rect in main + remove useless visual shader options)

fix formatting

fix alphabetic order (+ remove useless action for spatial shaders)

typo + remove TYPE_LIGHT option for  region_rect
2025-04-30 11:07:22 +02:00
landervr
e3dbf74634 Fix reflection probe dark borders 2025-04-29 17:18:52 +02:00
Thaddeus Crews
b7d4426fff
Merge pull request #104269 from lawnjelly/fti_scene_tree4
Physics Interpolation - Move 3D FTI to `SceneTree`
2025-04-28 10:01:34 -05:00
Thaddeus Crews
dedc072840
Merge pull request #105837 from clayjohn/sky-acos-bugfix
Fix float/int comparison in acos_approx in sky template shader
2025-04-28 10:01:34 -05:00
Lukas Tenbrink
bfdb0f0ecf Fix various sanitizer issues. 2025-04-28 15:23:35 +02:00
Thaddeus Crews
1a2a1b07df
Merge pull request #105799 from Repiteo/scons/enum-conversion-warnings
SCons: Add enum conversion warning
2025-04-27 19:21:23 -05:00
Thaddeus Crews
3947cbe3b2
Merge pull request #104386 from Repiteo/core/cpp-math
Core: Replace C math headers with C++ equivalents
2025-04-27 19:21:22 -05:00
clayjohn
d2dce41681 Fix float/int comparison in acos_approx in sky template shader
Strict GLSL implementations will not automatically convert `0` to a float
2025-04-27 17:06:34 -07:00
Thaddeus Crews
dc9c34f0c6
SCons: Add enum conversion warning 2025-04-26 12:06:20 -05:00
lawnjelly
ae04a3a5dd Physics Interpolation - Move 3D FTI to SceneTree
Moves 3D interpolation from server to the client code (`SceneTree`).
Complete rework of 3D physics interpolation, but using the same user API.
2025-04-26 14:13:30 +01:00
smix8
b002ade3ed Add function to get navigation link iteration id from NavigationServer
Adds function to get navigation link iteration id from NavigationServer.
2025-04-25 20:59:10 +02:00
Thaddeus Crews
8954125990
Merge pull request #105437 from Ansraer/teleport_spatial_nodes
Allow moving meshes without motion vectors
2025-04-25 11:36:08 -05:00
Thaddeus Crews
bfa43726c1
Merge pull request #104971 from Ivorforce/camera-texture-editor-lazy
Automatically activate camera monitoring when using `CameraTexture`
2025-04-25 11:36:02 -05:00
Thaddeus Crews
33065d8323
Merge pull request #103238 from Ryan-000/mesh_support_vram_profiler
Add Meshes to the Video RAM Profiler
2025-04-25 11:36:01 -05:00
Ansraer
a4a5f4ed01 allow moving meshes without motion vectors 2025-04-25 14:25:06 +02:00
Rémi Verschelde
80359d3577
AudioEffectPitchShift: 3rd attempt at fixing -Wstringop-overflow warning 2025-04-25 14:10:41 +02:00
Ryan
4497e2a0d3 Add Meshes to the Video RAM Profiler
Apply suggestions from code review

Co-Authored-By: Hugo Locurcio <hugo.locurcio@hugo.pro>
2025-04-23 18:26:56 -04:00
Lukas Tenbrink
e9e455823e Automatically activate camera monitoring when using CameraTexture. 2025-04-24 00:22:44 +02:00
mrjustaguy
bc746f2962 Implement FXAA 3.11 2025-04-22 22:19:06 -07:00
Thaddeus Crews
1f7a8eac9d
Merge pull request #101973 from clayjohn/sky-material-opt
Optimize ProceduralSkyMaterial by removing uses of acos and simplifying logic
2025-04-22 18:25:51 -05:00
Thaddeus Crews
2ffd5a3913
Merge pull request #104738 from YYF233333/cleanup_rid_owner
Use `LocalVector` in `RID_Owner::get_owned_list`
2025-04-22 10:44:25 -05:00
Thaddeus Crews
c0e695d5e8
Merge pull request #100944 from Nazarwadim/LocalVector_use_1.5x_growth_factor
Use 1.5x growth factor for LocalVector
2025-04-21 08:24:22 -05:00
Thaddeus Crews
93c13f8399
Merge pull request #105424 from bruvzg/intel_mac_rd_crash
Fix RendererRD crash on start on Intel Macs.
2025-04-21 08:24:22 -05:00
Thaddeus Crews
2a96e895e6
Merge pull request #105525 from BlueCube3310/light-probe-sh-impr
Scene shader: Improve and document SH diffuse evaluation for light probes
2025-04-21 08:24:20 -05:00
Yyf2333
1a70a06a43 Change RID_Owner::get_owned_list. 2025-04-21 01:04:27 +08:00
Matthieu Bucchianeri
e3c215fc13 Add support for Direct3D 12 OpenXR backend.
This change adds support for running XR projects built with the `d3d12`
rendering backend. The XR backend hooks into the setup for the D3D12
render context in order to use the desired device and command queue for
submission to OpenXR. The XR backend takes care of importing the D3D12
swapchain images into the render context.

As part of this process, three issues are addressed:
- Ensuring that resource state transitions are only done on textures
  that require them.
- Enabling view instancing in the PSOs for multiview render passes.
- Addressing a bug in the D3D12 runtime where PSO creation may fail
  when front face detection is used.

Please refer to #86283 for additional discussions on the implementation
details.
2025-04-19 20:39:33 -07:00
BlueCube3310
5640ddd0a5 Scene shader: Improve and document SH evaluation for light probes 2025-04-19 15:08:02 +02:00
Thaddeus Crews
2d3bdcac35
Merge pull request #105470 from clayjohn/RID-owner-limit
Increase chunk limit for known problematic RID_Owners.
2025-04-18 12:21:30 -05:00
Thaddeus Crews
1bf9d8e628
Merge pull request #105501 from darksylinc/graph-align-ubsan
Fix UBSAN alignment issues in the render graph
2025-04-18 12:21:29 -05:00
Thaddeus Crews
7e7c5244c2
Merge pull request #102289 from Chaosus/shader_fix_constants_in_hint_range
[Shaders] Allow constants and expressions in `hint_range`
2025-04-18 12:21:28 -05:00
Thaddeus Crews
b743eb96e3
Merge pull request #98760 from ze2j/optimize_texture_create_shared_from_slice
Optimize shared texture creations
2025-04-18 12:21:25 -05:00
clayjohn
6fede0b951 Optimize SkyMaterials by removing uses of acos and simplifying logic
The results looks almost the same and run much faster.
2025-04-17 22:50:11 -07:00
Matias N. Goldberg
96bad4ad04 Fix UBSAN alignment issues in the render graph
Follow up to PR #100325
2025-04-17 14:40:06 -03:00
Chaosus
5a14ab7c39 [Shaders] Allow constants and expressions in hint_range 2025-04-17 17:43:01 +03:00
Thaddeus Crews
98aced4e65
Merge pull request #99768 from dsnopek/openxr-vulkan-foveated-rendering
OpenXR: Use the `XR_FB_foveation_vulkan` extension to get the density map for VRS
2025-04-17 09:14:23 -05:00
clayjohn
941ad15724 Increase chunk limit for known problematic RID_Owners.
The default limit is fine for most RID_Owners but 3d instances, CanvasItems, and physics bodies need a higher limit.

There is a small memory cost to increasing the limit, so it should only be done where needed.
2025-04-16 17:03:47 -07:00
Thaddeus Crews
ad40939b6f
Core: Replace C math headers with C++ equivalents
- Minor restructuring to ensure `math_funcs.h` is the central point for math functions
2025-04-16 15:49:02 -05:00
Thaddeus Crews
0110048d46
Merge pull request #104826 from smix8/navregion_iteration_id
Add function to get navigation region iteration id from NavigationServer
2025-04-16 10:45:13 -05:00
Thaddeus Crews
6a9f46931a
Merge pull request #104480 from BlueCube3310/image-unsuported-format
Renderer: Warn when images need to be converted due to their formats being unsupported by hardware
2025-04-16 10:44:52 -05:00
Pāvels Nadtočajevs
472090dd88
Fix RendererRD crash on start on Intel Macs. 2025-04-15 20:35:56 +03:00
smix8
2b8531d944 Add function to get navigation region iteration id from NavigationServer
Adds function to get navigation region iteration id from NavigationServer.
2025-04-15 19:17:45 +02:00
Timo Schwarzer
d0aa95a6d4
Fix typo ovrsampling → oversampling 2025-04-15 11:21:51 +02:00
Thaddeus Crews
448f159c69
Merge pull request #105267 from clayjohn/rd-mobile-pipelines
Pre-allocate more resources when screen textures are detected in the Mobile renderer
2025-04-14 19:39:48 -05:00