Rémi Verschelde
|
63c78e684b
|
Merge pull request #114165 from KoBeWi/static⚡⚡
Use actual class names in resource type hints
|
2026-02-02 10:10:24 +01:00 |
|
kobewi
|
f7b9703cbd
|
Use actual class names in resource type hints
|
2026-01-29 21:07:56 +01:00 |
|
Lukas Tenbrink
|
1825e89787
|
Change copy constructors of HashMap and AHashMap from implicit to explicit.
|
2026-01-21 13:01:23 +01:00 |
|
David Snopek
|
fc92ce3e7f
|
Use RequiredParam/RequiredResult in some high value places
|
2025-12-02 10:44:12 -06:00 |
|
Aaron Franke
|
3d1c9fd5de
|
Move server files into their subfolders
|
2025-09-30 19:39:39 -07:00 |
|
lawnjelly
|
14a814586a
|
Provide quick access to Object ancestry
|
2025-06-23 07:11:11 +01:00 |
|
LuoZhihao
|
8ba4656ea3
|
Compile out editor-only logic within validate_property in games
|
2025-06-12 12:54:19 +08:00 |
|
kobewi
|
413c11357d
|
Use Core/Scene stringnames consistently
|
2024-05-13 23:41:07 +02:00 |
|
kobewi
|
a262d2d881
|
Add shorthand for using singleton string names
|
2024-05-11 18:53:08 +02:00 |
|
smix8
|
35dafc9fa8
|
Split monolithic physics class files
Splits monolithic physics class files.
|
2024-02-27 11:18:16 +01:00 |
|