Thaddeus Crews
8db94f7b5e
Merge pull request #116299 from ExpiredPopsicle/fix_mic_input_crash
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Fix `AudioStreamPlaybackMicrophone` shutdown crash
2026-02-18 08:28:11 -06:00
Rémi Verschelde
ad4b910a10
Minimize include dependencies of display_server.h
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- Removes `native_menu.h` dependency from `display_server.h`.
It's now forward-declared in all DisplayServer implementations and should
be included in the .cpp's.
- Removes some unused `rb_set.h` and `rb_map.h` dependencies, which leads to
having to include them explicitly in half the scene and editor codebase...
which shows how much we depend on `display_server.h`.
- Forward-declare `input_event.h`, so now we need only `keyboard.h`.
2026-02-17 19:45:31 +01:00
Lukas Tenbrink
0ea5ece984
Move binary math functions to Math namespace in math_funcs_binary header.
2026-02-17 12:24:35 +01:00
Kiri Jolly
9655415fc4
Modified AudioServer to clean up references before the singleton is removed.
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This allows objects requiring the singleton for cleanup avoid a null pointer de-reference.
fixes #116298
2026-02-16 13:29:28 -08:00
Thaddeus Crews
11541c8533
Merge pull request #116217 from Fahien/fahien-free-scratch-buffer
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RenderingDevice: Free acceleration structure scratch buffer
2026-02-16 10:19:31 -06:00
Thaddeus Crews
4106b5cdcc
Merge pull request #116256 from dsnopek/monado-opengl-fix
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OpenXR: Fix OpenGL initialization with Monado on X11
2026-02-16 10:19:28 -06:00
Thaddeus Crews
2f06af10e6
Merge pull request #106560 from SheepYhangCN/taskbar-progress-state
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Add taskbar progress and state support for Windows & macOS
2026-02-16 10:19:21 -06:00
Antonio Caggiano
ba71e30579
Tie scratch buffers to acceleration structures
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The scratch buffer is never exposed to the user, it is only used
internally and it is managed by the acceleration structure itself.
2026-02-16 11:00:28 +01:00
David Snopek
3f5c5d969f
OpenXR: Fix OpenGL initialization with Monado on X11
2026-02-13 11:58:27 -06:00
Thaddeus Crews
2d5b30c476
Merge pull request #115963 from blueskythlikesclouds/reduce-includes-to-rd
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Reduce includes to rendering device.
2026-02-12 08:19:16 -06:00
Josh Jones
b8389cc76b
Support output to HDR monitors
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Co-authored-by: Alvin Wong <alvinhochun@gmail.com>
Co-authored-by: Allen Pestaluky <allenpestaluky@gmail.com>
2026-02-11 22:13:26 -07:00
Thaddeus Crews
40448082ab
Merge pull request #115728 from Chaosus/shader_fix_builtin_func_mismatch
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Fix GDShader min/max functions return value type mismatch
2026-02-11 10:27:09 -06:00
Thaddeus Crews
487896096c
Merge pull request #116155 from clayjohn/sky-radiance-seam
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Add compatibility fallback to textureLod when reading from RADIANCE
2026-02-11 10:27:06 -06:00
Clay John
69a923e340
Add compatibility fallback to textureLod when reading from RADIANCE
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This is needed due to the discontinuity in the seam of the octahedral coordinates
2026-02-10 16:00:30 -08:00
Clay John
0063b4ebd6
Restore default sky roughness levels to 8. This helps smooth out rough non-metallic objects that have a very noisy HDRI
2026-02-10 15:19:52 -08:00
Thaddeus Crews
0808e47eff
Merge pull request #115904 from HEX-23/feature-fix_ssr
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Fix inconsistent SSR blurriness on rough surfaces.
2026-02-10 10:34:34 -06:00
Thaddeus Crews
0dc5c0ad36
Merge pull request #116107 from clayjohn/volumetric-fog-early-out
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Use transmittance instead of opacity in the early-out branch when calculating volumetric fog
2026-02-10 08:29:42 -06:00
Thaddeus Crews
c44b01cd1f
Merge pull request #104736 from szunami/master
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Add one-way collision direction for CollisionShape2Ds
2026-02-10 08:29:38 -06:00
Skyth
8fbf2f1e14
Reduce includes to rendering device.
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Co-authored-by: Lukas Tenbrink <lukas.tenbrink@gmail.com>
2026-02-10 16:58:50 +03:00
X23
fe8709d077
Fix inconsistent SSR blurriness on rough surfaces.
2026-02-10 21:12:35 +08:00
Clay John
2343d36b43
Use transmittance instead of opacity in the early-out branch when calculating volumetric fog
2026-02-09 09:45:12 -08:00
SheepYhangCN
851faa08d8
Add taskbar progress and state support for Windows & macOS
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Co-Authored-By: bruvzg <7645683+bruvzg@users.noreply.github.com>
Co-Authored-By: A Thousand Ships <96648715+AThousandShips@users.noreply.github.com>
2026-02-09 19:48:53 +08:00
Thaddeus Crews
80d3019de8
Merge pull request #115951 from Bromeon/bugfix/gdextension-breakage
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Fix GDExtension breakage in removed `AudioEffectSpectrumAnalyzer::get_tap_back_pos`
2026-02-06 08:17:58 -06:00
Jan Haller
9dc1a82900
Fix GDExtension compatibility breakage in removed getter
2026-02-06 12:15:29 +01:00
Thaddeus Crews
7dae5da198
Style: Convert *.gen.inc to *.gen.h
2026-02-05 19:47:56 -06:00
Stuart Carnie
b815c88dec
Metal: Refactor for future Metal 4, switch to C++; fix dynamic uniforms
2026-02-06 07:07:10 +11:00
Thaddeus Crews
2b44ed5299
Merge pull request #115865 from blueskythlikesclouds/transfer-worker-race-condition
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Fix transfer worker race condition.
2026-02-05 09:32:39 -06:00
Thaddeus Crews
b9b626406a
Merge pull request #114355 from Akosmo/spectrum-analyzer-fix
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Fix Spectrum Analyzer effect returning jittered values
2026-02-05 09:32:36 -06:00
Thaddeus Crews
7e91c61fec
Merge pull request #115874 from clayjohn/sky-crash
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Avoid reading from sky pointer when rendering background without sky
2026-02-05 09:32:29 -06:00
Thaddeus Crews
79eb6694a1
Merge pull request #112381 from Ivorforce/no-right-align
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Don't right-align escaped newlines (e.g. for `#define`)
2026-02-05 09:18:36 -06:00
Lukas Tenbrink
c5df0cb82b
Don't right-align escaped newlines, e.g. for #define. This has previously led to long diffs in the commit history.
2026-02-04 19:31:28 +01:00
clayjohn
da7540f3f1
Avoid reading from sky pointer when rendering background without sky
2026-02-04 09:44:15 -08:00
Skyth
de7fcfaf3b
Fix transfer worker race condition.
2026-02-04 16:15:41 +03:00
Dario
703b3f3dc2
Add structure padding where necessary for push constants.
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Co-authored-by: Skyth <19259897+blueskythlikesclouds@users.noreply.github.com>
2026-02-04 12:12:19 +01:00
Rémi Verschelde
d2ed1773fc
Vulkan: Update all components to Vulkan SDK 1.4.335.0
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VulkanMemoryAllocator not updated as it's not versioned together with the SDK, and it
often requires more work.
SPIRV-Reflect: Fix reflection code and remove Godot's SC parsing patch.
Co-authored-by: Dario <dariosamo@gmail.com>
2026-02-04 11:22:17 +01:00
Thaddeus Crews
4cce65bea6
Merge pull request #114678 from Image-unavailable/culling-wars-pr
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Make directional lights' tighter shadow caster culling truly tight (implement per-cascade culling)
2026-02-03 18:06:49 -06:00
Thaddeus Crews
0a843c13f8
Merge pull request #111464 from LiveTrower/clearcoat-improvements
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Clearcoat improvements and fixes
2026-02-03 08:14:00 -06:00
Thaddeus Crews
c4e9378020
Merge pull request #107234 from jon1solution/select-near-lights-gles3-mobile
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Select relevant 3D lights per mesh on GLES3 and Mobile renderers
2026-02-03 08:13:57 -06:00
Sam Szuflita
967c0a2650
Add one-way collision direction for CollisionShape2Ds
2026-02-02 13:12:00 -05:00
jon1solution
979d3e58d0
Keeping the top N lights per mesh in the culling phase.
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Previously, each mesh was paired up with the first N of each Omni- and Spot-lights.
Now each light is scored based on its distance to the mesh, energy, and range.
The new code uses a heap to track the best N lights (of each type) for predictability.
2026-02-02 08:59:30 -08:00
Skyth
482d9313a2
Fix accidental write-combined memory reads in canvas renderer.
2026-02-02 15:55:12 +03:00
Chaosus
d0fc46cd83
Fix GDShader min/max functions return value type mismatch
2026-02-02 14:01:04 +03:00
Rémi Verschelde
63c78e684b
Merge pull request #114165 from KoBeWi/static ⚡ ⚡
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Use actual class names in resource type hints
2026-02-02 10:10:24 +01:00
Akosmo
34e246399d
Fix spectrum analyzer
2026-02-01 19:22:16 -03:00
Rémi Verschelde
429750f60b
Merge pull request #115093 from Ivorforce/hashmap-explicit-copy
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Change copy constructors of `HashMap` and `AHashMap` from implicit to explicit
2026-01-31 22:50:51 +01:00
Rémi Verschelde
2db61bc397
Merge pull request #114732 from AR-DEV-1/auto-exposure-notification-update
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Update the notification for Auto-exposure
2026-01-31 22:50:45 +01:00
Thaddeus Crews
6d67a99925
Merge pull request #115606 from clayjohn/sky-border-fix
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Ensure that uv border size is passed in to sky rendering functions
2026-01-30 09:32:13 -06:00
Thaddeus Crews
fbbb8a921b
Merge pull request #115309 from Ivorforce/localvector-explicit-copy
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Change copy constructor of `LocalVector` from implicit to explicit
2026-01-30 09:32:07 -06:00
Thaddeus Crews
fd6e80d4e9
Merge pull request #105701 from ColinSORourke/DrawableTexture
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Implement DrawableTextures
2026-01-30 09:32:05 -06:00
Clay John
b4b20e95ed
Ensure that uv border size is passed in to sky rendering functions both when rendering the octmap and when rendering the sky as a background
2026-01-29 14:14:49 -08:00