Thaddeus Crews
f7ced475fe
Merge pull request #109026 from Repiteo/ci/import-syntax
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CI: Use modern `--import` syntax in GHA
2025-07-28 10:49:29 -05:00
Thaddeus Crews
86586e80b7
Merge pull request #107458 from kilian-hu/fix-issue-106713
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Fix missing gizmo update when selection changes outside of 3D view
2025-07-28 10:49:29 -05:00
timmno12
ecfb96239c
Add swapchain create flags support to OpenXR layers
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- Introduced SwapchainCreateFlags enum to control swapchain creation (NORMAL, STATIC, PROTECTED) in OpenXR composition layers.
- Allows creation of static layers (never change after creation) and protected layers (for DRM-protected content).
- Changed internal logic from enum to bool for simplicity; users now select "protected" or not.
- Added support for protected content in viewport-based layers.
- Refactored naming, documentation, and improved reusability.
- Minor cleanup: removed unused variable and added missing space.
2025-07-28 16:48:33 +02:00
Kilian Hu
7c5bb585a5
Fix gizmo update if select changes outside 3D view
2025-07-28 16:42:23 +02:00
Pāvels Nadtočajevs
838cb0eefc
[macOS] Add support for exporting macOS 26 Liquid Glass icons.
2025-07-28 14:35:48 +03:00
Chaosus
610712a269
Add a way to filter neighbor points to AStar2D/3D
2025-07-28 13:25:02 +03:00
Summersay415
18d14ff18e
Remove Adreno 3xx flip workaround
2025-07-28 14:03:25 +07:00
Thaddeus Crews
c52c91f46c
CI: Use modern --import syntax in GHA
2025-07-27 17:57:57 -05:00
Pāvels Nadtočajevs
2409956297
Include SPACING_SPACE into tab stops calculation.
2025-07-27 21:26:36 +03:00
Haoyu Qiu
b56b776ab2
Remove unused member variables in EditorNode
2025-07-27 23:38:05 +08:00
Thaddeus Crews
8b2739ee55
Merge pull request #108956 from m4gr3d/misc_xr_editor_updates
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Update the OpenXR Vendors plugin for the XR editor to the latest stable version
2025-07-27 10:28:35 -05:00
Thaddeus Crews
03d648c5ad
Merge pull request #92344 from fire/vsk-3d-texture-alpha-4.3
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Fix Texture3D import not working
2025-07-27 10:28:34 -05:00
Thaddeus Crews
d4f14aaa78
Merge pull request #108979 from HolonProduction/completion-call-stack-lambda
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Autocompletion: Push empty call for lambdas
2025-07-27 10:28:33 -05:00
Thaddeus Crews
4927bbf309
Merge pull request #108978 from adamscott/tahoe-26
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[macOS] Add Tahoe 26.0 to version alias
2025-07-27 10:28:32 -05:00
Thaddeus Crews
3c9f065e27
Merge pull request #102258 from Squamto/master
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Fix Error when connecting signal with unbinds not yet existing function
2025-07-27 10:28:31 -05:00
Thaddeus Crews
f5371a6764
Merge pull request #108814 from beicause/fix-color-preset-btn-focus-theme
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Fix ColorPresetButton `preset_focus` is set to wrong type in default theme
2025-07-27 10:28:31 -05:00
Thaddeus Crews
246a9026ab
Merge pull request #106861 from VojtaStruhar/106776-column-alignment
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Align autoload popup columns to the left
2025-07-27 10:28:30 -05:00
Thaddeus Crews
419293d1b9
Merge pull request #108995 from passivestar/tree-vertical-alignment
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Fix Tree cell text vertical alignment
2025-07-27 10:28:29 -05:00
Thaddeus Crews
1a6da7b40a
Merge pull request #108992 from WhalesState/headless-import
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Fix Editor crash during first scan in headless import mode.
2025-07-27 10:28:28 -05:00
kobewi
31b5375a1c
Don't save code property of VisualShader
2025-07-27 14:25:02 +02:00
protam12
d8d64e548b
Update notice in ReflectionProbe class
2025-07-27 14:27:19 +03:00
风青山
95403207e8
Use EditorUndoRedoManager to track the property changes of the
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configured `InputEvent` in the plugin
This allows undo and redo, and can mark in time whether the handled
`InputEvent` resource is edited.
`command_or_control_autoremap` needs to be handled separately, as
its value will change the usage of other properties.
2025-07-27 13:57:16 +08:00
Mounir Tohami
aa086fa0d5
Fix Editor crash during first scan in headless import mode.
2025-07-27 04:55:23 +03:00
Pāvels Nadtočajevs
a93a8179fa
[macOS] Make document type icons look closer to current macOS system type icons.
2025-07-26 22:55:03 +03:00
Squamto
096f0288ba
Fix Error when connecting signal with unbinds not yet existing function
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When a Signal with unbinds was connected to a non-existing function, the connection attempt was made before the function was created.
I moved the creation of the function in front of the connection attempt.
2025-07-26 19:57:08 +02:00
K. S. Ernest (iFire) Lee
06a7b11a47
Fix Texture3D import not working
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Fix Texture3D import not working when texture has fully opaque and (partly or fully) transparent slices.
For better style make cases of detect_alpha check against the exact enums rather than the enum 0.
2025-07-26 10:22:36 -07:00
passivestar
fed6b0dfe5
Fix Tree cell text vertical alignment
2025-07-26 16:32:01 +04:00
Hugo Locurcio
005ceee84a
Fix debanding not being used in the 2D editor when enabled in Project Settings
2025-07-25 23:04:54 +02:00
HolonProduction
926cab9027
Autocompletion: Push empty call for lambdas
2025-07-25 20:26:26 +02:00
Adam Scott
09a9024658
[macOS] Add Tahoe 26.0 to version alias
2025-07-25 14:25:52 -04:00
Joyless
cbc7dac0d5
Improve IsNormalized()
2025-07-25 17:53:38 +01:00
Thaddeus Crews
0dd9178269
Merge pull request #108893 from WhalesState/editor-wayland
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Fix `ProgressDialog` errors during first scan.
2025-07-25 11:08:15 -05:00
Thaddeus Crews
8acc596bcf
Merge pull request #108944 from vnen/gdscript-fix-static-call-fail-when-shadowing
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Properly detect native class on static call optimization
2025-07-25 11:08:14 -05:00
Thaddeus Crews
ebe2b44ca9
Merge pull request #108940 from DarioSamo/transfer-alignment-lcm
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Compute texture alignment for transfers using the LCM instead.
2025-07-25 11:08:13 -05:00
Thaddeus Crews
73d3d2f2ff
Merge pull request #108969 from adamscott/patch-the-editor
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[Web] Fix the editor `{godot,emscripten}PoolSize` config values
2025-07-25 11:08:12 -05:00
Thaddeus Crews
0c595dae45
Merge pull request #108936 from DarioSamo/vk-memory-layout-variant
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Check for Vulkan Memory Model support and make it a variant.
2025-07-25 11:08:12 -05:00
Thaddeus Crews
c0a2eee7ae
Merge pull request #108964 from moluopro/master
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Fix: Make `get_space_left` on Windows use `current_dir` instead of process CWD
2025-07-25 11:08:11 -05:00
Thaddeus Crews
11dcbd48e0
Merge pull request #108963 from groud/fix_debug_rendering_in_tilemaplayer
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Fix debug rendering in TileMapLayer
2025-07-25 11:08:10 -05:00
风青山
cfb6dc4dc0
Save the changes before duplicating resource files
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First synchronize the in-memory data to the file, and then copy the file.
This can avoid differences between the copied file and the source file.
2025-07-25 21:27:07 +08:00
Adam Scott
1777be4444
[Web] Fix the editor {godot,emscripten}PoolSize config values
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Co-authored-by: Fabio Alessandrelli <fabio.alessandrelli@gmail.com>
2025-07-25 08:41:15 -04:00
Dario
b962b38e74
Check for Vulkan Memory Model support and make it a variant.
2025-07-25 09:24:58 -03:00
George Marques
38f8643b00
GDScript: Properly detect native class on static call optimization
2025-07-25 09:17:39 -03:00
moluopro
39fba218bd
Fix: Make get_space_left on Windows use current_dir instead of process CWD
2025-07-25 19:47:25 +08:00
Gilles Roudière
8637922926
Fix debug rendering in TileMapLayer
2025-07-25 11:17:03 +02:00
Pāvels Nadtočajevs
6c34f48c90
Fix font fallback for lines with only non-visual/control characters.
2025-07-25 08:27:30 +03:00
Thaddeus Crews
967e2d499a
Merge pull request #108761 from allenwp/108757-fix-mobile-hdr2d-debanding
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Fix debanding for Mobile rendering method with HDR 2D.
2025-07-24 20:49:43 -05:00
Thaddeus Crews
598409b727
Merge pull request #108947 from mihe/gdscript-reload-crash
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Fix crash when GDScript scripts are reloaded during initial import
2025-07-24 20:49:42 -05:00
Thaddeus Crews
6c51d93077
Merge pull request #108943 from dsnopek/webxr-stecil-bug
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Don't use `GL_DEPTH_STENCIL_ATTACHMENT` on depth buffer from WebXR
2025-07-24 20:49:41 -05:00
Thaddeus Crews
0123521643
Merge pull request #108620 from ColinSORourke/VisualShaderTypeFix
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Visual Shader State Persistence - Type Fixes
2025-07-24 20:49:40 -05:00
Thaddeus Crews
a36cb0c847
Merge pull request #108167 from vnen/gdscript-fix-getting-invalid-dict-key-completion
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GDScript: Don't get invalid dictionary key during completion
2025-07-24 20:49:39 -05:00