Makes cube maps to be works in visual shaders
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5 changed files with 133 additions and 28 deletions
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<?xml version="1.0" encoding="UTF-8" ?>
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<class name="VisualShaderNodeCubeMapUniform" inherits="VisualShaderNode" category="Core" version="3.2">
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<class name="VisualShaderNodeCubeMapUniform" inherits="VisualShaderNodeTextureUniform" category="Core" version="3.2">
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<brief_description>
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</brief_description>
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<description>
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