doc: Sync classref with StringName/Callable changes

This commit is contained in:
Rémi Verschelde 2020-02-22 14:59:09 +01:00
parent bf7d6de556
commit fea37cfb52
83 changed files with 689 additions and 457 deletions

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@ -10,7 +10,7 @@
<methods>
</methods>
<members>
<member name="advance_condition" type="String" setter="set_advance_condition" getter="get_advance_condition" default="&quot;&quot;">
<member name="advance_condition" type="StringName" setter="set_advance_condition" getter="get_advance_condition" default="@&quot;&quot;">
Turn on auto advance when this condition is set. The provided name will become a boolean parameter on the [AnimationTree] that can be controlled from code (see [url=https://docs.godotengine.org/en/latest/tutorials/animation/animation_tree.html#controlling-from-code][/url]). For example, if [member AnimationTree.tree_root] is an [AnimationNodeStateMachine] and [member advance_condition] is set to [code]"idle"[/code]:
[codeblock]
$animation_tree["parameters/conditions/idle"] = is_on_floor and (linear_velocity.x == 0)