Merge pull request #12169 from hi-ogawa/fix-directional-light-specular

Fix directional light specular
This commit is contained in:
Rémi Verschelde 2017-10-17 09:50:26 +02:00 committed by GitHub
commit fe562cc113

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@ -2569,8 +2569,8 @@ void RasterizerSceneGLES3::_setup_directional_light(int p_index, const Transform
ubo_data.light_direction_attenuation[3] = 1.0;
ubo_data.light_params[0] = 0;
ubo_data.light_params[1] = li->light_ptr->param[VS::LIGHT_PARAM_SPECULAR];
ubo_data.light_params[2] = 0;
ubo_data.light_params[1] = 0;
ubo_data.light_params[2] = li->light_ptr->param[VS::LIGHT_PARAM_SPECULAR];
ubo_data.light_params[3] = 0;
Color shadow_color = li->light_ptr->shadow_color.to_linear();