Update copyright statements to 2022
Happy new year to the wonderful Godot community!
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2529 changed files with 5070 additions and 5070 deletions
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misc/dist/ios_xcode/godot_ios/dummy.cpp
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misc/dist/ios_xcode/godot_ios/dummy.cpp
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@ -5,8 +5,8 @@
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/* GODOT ENGINE */
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/* https://godotengine.org */
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/*************************************************************************/
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/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
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/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
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/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
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/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
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/* */
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/* Permission is hereby granted, free of charge, to any person obtaining */
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/* a copy of this software and associated documentation files (the */
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@ -1,5 +1,5 @@
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<?xml version="1.0" encoding="UTF-8"?>
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<!-- Copyright 2017-2021 Rémi Verschelde <remi@godotengine.org> -->
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<!-- Copyright 2017-2022 Rémi Verschelde <remi@godotengine.org> -->
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<component type="desktop">
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<id>org.godotengine.Godot</id>
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<metadata_license>CC0-1.0</metadata_license>
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misc/dist/osx_tools.app/Contents/Info.plist
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misc/dist/osx_tools.app/Contents/Info.plist
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@ -9,7 +9,7 @@
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<key>CFBundleName</key>
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<string>Godot</string>
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<key>CFBundleGetInfoString</key>
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<string>(c) 2007-2021 Juan Linietsky, Ariel Manzur & Godot Engine contributors</string>
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<string>(c) 2007-2022 Juan Linietsky, Ariel Manzur & Godot Engine contributors</string>
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<key>CFBundleIconFile</key>
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<string>Godot.icns</string>
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<key>CFBundleIdentifier</key>
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@ -31,7 +31,7 @@
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<key>NSRequiresAquaSystemAppearance</key>
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<false/>
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<key>NSHumanReadableCopyright</key>
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<string>© 2007-2021 Juan Linietsky, Ariel Manzur & Godot Engine contributors</string>
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<string>© 2007-2022 Juan Linietsky, Ariel Manzur & Godot Engine contributors</string>
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<key>CFBundleSupportedPlatforms</key>
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<array>
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<string>MacOSX</string>
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misc/dist/shell/_godot.zsh-completion
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misc/dist/shell/_godot.zsh-completion
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@ -4,8 +4,8 @@
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# To use it, install this file as `_godot` in a directory specified in your
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# `fpath` environment variable then restart your shell.
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#
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# Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur.
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# Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md).
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# Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur.
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# Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md).
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#
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# Permission is hereby granted, free of charge, to any person obtaining a copy
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# of this software and associated documentation files (the "Software"), to deal
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misc/dist/shell/godot.bash-completion
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misc/dist/shell/godot.bash-completion
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# To use it, install this file in `/etc/bash_completion.d` then restart your shell.
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# You can also `source` this file directly in your shell startup file.
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#
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# Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur.
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# Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md).
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# Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur.
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# Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md).
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#
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# Permission is hereby granted, free of charge, to any person obtaining a copy
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# of this software and associated documentation files (the "Software"), to deal
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misc/dist/shell/godot.fish
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misc/dist/shell/godot.fish
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@ -2,8 +2,8 @@
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# To use it, install this file in `~/.config/fish/completions` then restart your shell.
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# You can also `source` this file directly in your shell startup file.
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#
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# Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur.
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# Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md).
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# Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur.
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# Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md).
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#
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# Permission is hereby granted, free of charge, to any person obtaining a copy
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# of this software and associated documentation files (the "Software"), to deal
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