Fix documentation following implementation of particle trails
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7 changed files with 90 additions and 12 deletions
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@ -605,10 +605,10 @@ void GPUParticles3D::_bind_methods() {
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BIND_CONSTANT(MAX_DRAW_PASSES);
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BIND_CONSTANT(TRANSFORM_ALIGN_DISABLED);
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BIND_CONSTANT(TRANSFORM_ALIGN_Z_BILLBOARD);
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BIND_CONSTANT(TRANSFORM_ALIGN_Y_TO_VELOCITY);
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BIND_CONSTANT(TRANSFORM_ALIGN_Z_BILLBOARD_Y_TO_VELOCITY);
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BIND_ENUM_CONSTANT(TRANSFORM_ALIGN_DISABLED);
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BIND_ENUM_CONSTANT(TRANSFORM_ALIGN_Z_BILLBOARD);
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BIND_ENUM_CONSTANT(TRANSFORM_ALIGN_Y_TO_VELOCITY);
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BIND_ENUM_CONSTANT(TRANSFORM_ALIGN_Z_BILLBOARD_Y_TO_VELOCITY);
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}
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GPUParticles3D::GPUParticles3D() {
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