Fix documentation following implementation of particle trails

This commit is contained in:
Marcel Admiraal 2021-05-01 09:56:32 +01:00
parent 4a7679e4dd
commit fcf8071ec9
7 changed files with 90 additions and 12 deletions

View file

@ -605,10 +605,10 @@ void GPUParticles3D::_bind_methods() {
BIND_CONSTANT(MAX_DRAW_PASSES);
BIND_CONSTANT(TRANSFORM_ALIGN_DISABLED);
BIND_CONSTANT(TRANSFORM_ALIGN_Z_BILLBOARD);
BIND_CONSTANT(TRANSFORM_ALIGN_Y_TO_VELOCITY);
BIND_CONSTANT(TRANSFORM_ALIGN_Z_BILLBOARD_Y_TO_VELOCITY);
BIND_ENUM_CONSTANT(TRANSFORM_ALIGN_DISABLED);
BIND_ENUM_CONSTANT(TRANSFORM_ALIGN_Z_BILLBOARD);
BIND_ENUM_CONSTANT(TRANSFORM_ALIGN_Y_TO_VELOCITY);
BIND_ENUM_CONSTANT(TRANSFORM_ALIGN_Z_BILLBOARD_Y_TO_VELOCITY);
}
GPUParticles3D::GPUParticles3D() {