Merge pull request #42008 from Calinou/theme-rename-node-type

Rename the `type` parameter to `node_type` in Theme and Control
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Rémi Verschelde 2020-11-16 13:20:24 +01:00 committed by GitHub
commit fc70f986b9
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GPG key ID: 4AEE18F83AFDEB23
6 changed files with 372 additions and 372 deletions

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@ -51,13 +51,13 @@ class Theme : public Resource {
HashMap<StringName, HashMap<StringName, Color>> color_map;
HashMap<StringName, HashMap<StringName, int>> constant_map;
Vector<String> _get_icon_list(const String &p_type) const;
Vector<String> _get_stylebox_list(const String &p_type) const;
Vector<String> _get_icon_list(const String &p_node_type) const;
Vector<String> _get_stylebox_list(const String &p_node_type) const;
Vector<String> _get_stylebox_types() const;
Vector<String> _get_font_list(const String &p_type) const;
Vector<String> _get_color_list(const String &p_type) const;
Vector<String> _get_constant_list(const String &p_type) const;
Vector<String> _get_type_list(const String &p_type) const;
Vector<String> _get_font_list(const String &p_node_type) const;
Vector<String> _get_color_list(const String &p_node_type) const;
Vector<String> _get_constant_list(const String &p_node_type) const;
Vector<String> _get_type_list(const String &p_node_type) const;
protected:
bool _set(const StringName &p_name, const Variant &p_value);
@ -88,42 +88,42 @@ public:
void set_default_theme_font(const Ref<Font> &p_default_font);
Ref<Font> get_default_theme_font() const;
void set_icon(const StringName &p_name, const StringName &p_type, const Ref<Texture2D> &p_icon);
Ref<Texture2D> get_icon(const StringName &p_name, const StringName &p_type) const;
bool has_icon(const StringName &p_name, const StringName &p_type) const;
void clear_icon(const StringName &p_name, const StringName &p_type);
void get_icon_list(StringName p_type, List<StringName> *p_list) const;
void set_icon(const StringName &p_name, const StringName &p_node_type, const Ref<Texture2D> &p_icon);
Ref<Texture2D> get_icon(const StringName &p_name, const StringName &p_node_type) const;
bool has_icon(const StringName &p_name, const StringName &p_node_type) const;
void clear_icon(const StringName &p_name, const StringName &p_node_type);
void get_icon_list(StringName p_node_type, List<StringName> *p_list) const;
void set_shader(const StringName &p_name, const StringName &p_type, const Ref<Shader> &p_shader);
Ref<Shader> get_shader(const StringName &p_name, const StringName &p_type) const;
bool has_shader(const StringName &p_name, const StringName &p_type) const;
void clear_shader(const StringName &p_name, const StringName &p_type);
void get_shader_list(const StringName &p_type, List<StringName> *p_list) const;
void set_shader(const StringName &p_name, const StringName &p_node_type, const Ref<Shader> &p_shader);
Ref<Shader> get_shader(const StringName &p_name, const StringName &p_node_type) const;
bool has_shader(const StringName &p_name, const StringName &p_node_type) const;
void clear_shader(const StringName &p_name, const StringName &p_node_type);
void get_shader_list(const StringName &p_node_type, List<StringName> *p_list) const;
void set_stylebox(const StringName &p_name, const StringName &p_type, const Ref<StyleBox> &p_style);
Ref<StyleBox> get_stylebox(const StringName &p_name, const StringName &p_type) const;
bool has_stylebox(const StringName &p_name, const StringName &p_type) const;
void clear_stylebox(const StringName &p_name, const StringName &p_type);
void get_stylebox_list(StringName p_type, List<StringName> *p_list) const;
void set_stylebox(const StringName &p_name, const StringName &p_node_type, const Ref<StyleBox> &p_style);
Ref<StyleBox> get_stylebox(const StringName &p_name, const StringName &p_node_type) const;
bool has_stylebox(const StringName &p_name, const StringName &p_node_type) const;
void clear_stylebox(const StringName &p_name, const StringName &p_node_type);
void get_stylebox_list(StringName p_node_type, List<StringName> *p_list) const;
void get_stylebox_types(List<StringName> *p_list) const;
void set_font(const StringName &p_name, const StringName &p_type, const Ref<Font> &p_font);
Ref<Font> get_font(const StringName &p_name, const StringName &p_type) const;
bool has_font(const StringName &p_name, const StringName &p_type) const;
void clear_font(const StringName &p_name, const StringName &p_type);
void get_font_list(StringName p_type, List<StringName> *p_list) const;
void set_font(const StringName &p_name, const StringName &p_node_type, const Ref<Font> &p_font);
Ref<Font> get_font(const StringName &p_name, const StringName &p_node_type) const;
bool has_font(const StringName &p_name, const StringName &p_node_type) const;
void clear_font(const StringName &p_name, const StringName &p_node_type);
void get_font_list(StringName p_node_type, List<StringName> *p_list) const;
void set_color(const StringName &p_name, const StringName &p_type, const Color &p_color);
Color get_color(const StringName &p_name, const StringName &p_type) const;
bool has_color(const StringName &p_name, const StringName &p_type) const;
void clear_color(const StringName &p_name, const StringName &p_type);
void get_color_list(StringName p_type, List<StringName> *p_list) const;
void set_color(const StringName &p_name, const StringName &p_node_type, const Color &p_color);
Color get_color(const StringName &p_name, const StringName &p_node_type) const;
bool has_color(const StringName &p_name, const StringName &p_node_type) const;
void clear_color(const StringName &p_name, const StringName &p_node_type);
void get_color_list(StringName p_node_type, List<StringName> *p_list) const;
void set_constant(const StringName &p_name, const StringName &p_type, int p_constant);
int get_constant(const StringName &p_name, const StringName &p_type) const;
bool has_constant(const StringName &p_name, const StringName &p_type) const;
void clear_constant(const StringName &p_name, const StringName &p_type);
void get_constant_list(StringName p_type, List<StringName> *p_list) const;
void set_constant(const StringName &p_name, const StringName &p_node_type, int p_constant);
int get_constant(const StringName &p_name, const StringName &p_node_type) const;
bool has_constant(const StringName &p_name, const StringName &p_node_type) const;
void clear_constant(const StringName &p_name, const StringName &p_node_type);
void get_constant_list(StringName p_node_type, List<StringName> *p_list) const;
void get_type_list(List<StringName> *p_list) const;