Add a theme preview switcher to the 2D viewport

This commit adds a new View submenu that allows switching
between the project theme (default), the editor theme, and
the default theme. The last selected option is stored per
project and is restored when reloading the project.
This commit is contained in:
Yuri Sizov 2023-09-06 16:11:05 +02:00
parent 512182f147
commit fc01e2e7f6
4 changed files with 85 additions and 5 deletions

View file

@ -1034,6 +1034,22 @@ void CanvasItemEditor::_on_grid_menu_id_pressed(int p_id) {
viewport->queue_redraw();
}
void CanvasItemEditor::_switch_theme_preview(int p_mode) {
view_menu->get_popup()->hide();
if (theme_preview == p_mode) {
return;
}
theme_preview = (ThemePreviewMode)p_mode;
EditorSettings::get_singleton()->set_project_metadata("2d_editor", "theme_preview", theme_preview);
for (int i = 0; i < THEME_PREVIEW_MAX; i++) {
theme_menu->set_item_checked(i, i == theme_preview);
}
EditorNode::get_singleton()->update_preview_themes(theme_preview);
}
bool CanvasItemEditor::_gui_input_rulers_and_guides(const Ref<InputEvent> &p_event) {
EditorUndoRedoManager *undo_redo = EditorUndoRedoManager::get_singleton();
Ref<InputEventMouseButton> b = p_event;
@ -5322,6 +5338,20 @@ CanvasItemEditor::CanvasItemEditor() {
p->add_separator();
p->add_check_shortcut(ED_SHORTCUT("canvas_item_editor/preview_canvas_scale", TTR("Preview Canvas Scale")), PREVIEW_CANVAS_SCALE);
theme_menu = memnew(PopupMenu);
theme_menu->connect("id_pressed", callable_mp(this, &CanvasItemEditor::_switch_theme_preview));
theme_menu->set_name("ThemeMenu");
theme_menu->add_radio_check_item(TTR("Project theme"), THEME_PREVIEW_PROJECT);
theme_menu->add_radio_check_item(TTR("Editor theme"), THEME_PREVIEW_EDITOR);
theme_menu->add_radio_check_item(TTR("Default theme"), THEME_PREVIEW_DEFAULT);
p->add_child(theme_menu);
p->add_submenu_item(TTR("Preview Theme"), "ThemeMenu");
theme_preview = (ThemePreviewMode)(int)EditorSettings::get_singleton()->get_project_metadata("2d_editor", "theme_preview", THEME_PREVIEW_PROJECT);
for (int i = 0; i < THEME_PREVIEW_MAX; i++) {
theme_menu->set_item_checked(i, i == theme_preview);
}
main_menu_hbox->add_child(memnew(VSeparator));
// Contextual toolbars.

View file

@ -325,6 +325,7 @@ private:
Button *override_camera_button = nullptr;
MenuButton *view_menu = nullptr;
PopupMenu *grid_menu = nullptr;
PopupMenu *theme_menu = nullptr;
HBoxContainer *animation_hb = nullptr;
MenuButton *animation_menu = nullptr;
@ -404,6 +405,19 @@ private:
void _prepare_grid_menu();
void _on_grid_menu_id_pressed(int p_id);
public:
enum ThemePreviewMode {
THEME_PREVIEW_PROJECT,
THEME_PREVIEW_EDITOR,
THEME_PREVIEW_DEFAULT,
THEME_PREVIEW_MAX // The number of options for enumerating.
};
private:
ThemePreviewMode theme_preview = THEME_PREVIEW_PROJECT;
void _switch_theme_preview(int p_mode);
List<CanvasItem *> _get_edited_canvas_items(bool retrieve_locked = false, bool remove_canvas_item_if_parent_in_selection = true) const;
Rect2 _get_encompassing_rect_from_list(List<CanvasItem *> p_list);
void _expand_encompassing_rect_using_children(Rect2 &r_rect, const Node *p_node, bool &r_first, const Transform2D &p_parent_xform = Transform2D(), const Transform2D &p_canvas_xform = Transform2D(), bool include_locked_nodes = true);
@ -558,6 +572,8 @@ public:
virtual CursorShape get_cursor_shape(const Point2 &p_pos) const override;
ThemePreviewMode get_theme_preview() const { return theme_preview; }
EditorSelection *editor_selection = nullptr;
CanvasItemEditor();