Fix crash on exit where TileSet calls destroyed TileSetAtlasSourceEditor
Removes signal from TileSet on destroying TileSetAtlasSourceEditor, to prevent TileSet calling function in destroyed TileSetAtlasSourceEditor.
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0308422f46
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1 changed files with 6 additions and 0 deletions
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@ -2655,6 +2655,12 @@ TileSetAtlasSourceEditor::TileSetAtlasSourceEditor() {
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TileSetAtlasSourceEditor::~TileSetAtlasSourceEditor() {
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memdelete(tile_proxy_object);
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memdelete(atlas_source_proxy_object);
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// Remove listener for old objects, so the TileSet doesn't
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// try to call the destroyed TileSetAtlasSourceEditor.
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if (tile_set.is_valid()) {
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tile_set->disconnect_changed(callable_mp(this, &TileSetAtlasSourceEditor::_tile_set_changed));
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}
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}
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////// EditorPropertyTilePolygon //////
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