C#: Encode GodotProjectDir as Base64 to prevent issues with special characters
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4 changed files with 13 additions and 3 deletions
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@ -2,6 +2,7 @@
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<ItemGroup>
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<!-- $(GodotProjectDir) is defined by Godot.NET.Sdk -->
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<CompilerVisibleProperty Include="GodotProjectDir" />
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<CompilerVisibleProperty Include="GodotProjectDirBase64" />
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<CompilerVisibleProperty Include="GodotSourceGenerators" />
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<CompilerVisibleProperty Include="IsGodotToolsProject" />
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</ItemGroup>
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