Fix signed and unsigned comparisons

The first in my quest to make Godot 3.x compile with -Werror on GCC7
This commit is contained in:
Hein-Pieter van Braam 2017-08-31 23:30:35 +02:00
parent 51ae90d789
commit f9467ec1ea
34 changed files with 105 additions and 105 deletions

View file

@ -61,7 +61,7 @@ void GDAPI godot_array_new_pool_color_array(godot_array *r_dest, const godot_poo
memnew_placement(dest, Array);
dest->resize(pca->size());
for (size_t i = 0; i < dest->size(); i++) {
for (int i = 0; i < dest->size(); i++) {
Variant v = pca->operator[](i);
dest->operator[](i) = v;
}
@ -73,7 +73,7 @@ void GDAPI godot_array_new_pool_vector3_array(godot_array *r_dest, const godot_p
memnew_placement(dest, Array);
dest->resize(pca->size());
for (size_t i = 0; i < dest->size(); i++) {
for (int i = 0; i < dest->size(); i++) {
Variant v = pca->operator[](i);
dest->operator[](i) = v;
}
@ -85,7 +85,7 @@ void GDAPI godot_array_new_pool_vector2_array(godot_array *r_dest, const godot_p
memnew_placement(dest, Array);
dest->resize(pca->size());
for (size_t i = 0; i < dest->size(); i++) {
for (int i = 0; i < dest->size(); i++) {
Variant v = pca->operator[](i);
dest->operator[](i) = v;
}
@ -97,7 +97,7 @@ void GDAPI godot_array_new_pool_string_array(godot_array *r_dest, const godot_po
memnew_placement(dest, Array);
dest->resize(pca->size());
for (size_t i = 0; i < dest->size(); i++) {
for (int i = 0; i < dest->size(); i++) {
Variant v = pca->operator[](i);
dest->operator[](i) = v;
}
@ -109,7 +109,7 @@ void GDAPI godot_array_new_pool_real_array(godot_array *r_dest, const godot_pool
memnew_placement(dest, Array);
dest->resize(pca->size());
for (size_t i = 0; i < dest->size(); i++) {
for (int i = 0; i < dest->size(); i++) {
Variant v = pca->operator[](i);
dest->operator[](i) = v;
}
@ -121,7 +121,7 @@ void GDAPI godot_array_new_pool_int_array(godot_array *r_dest, const godot_pool_
memnew_placement(dest, Array);
dest->resize(pca->size());
for (size_t i = 0; i < dest->size(); i++) {
for (int i = 0; i < dest->size(); i++) {
Variant v = pca->operator[](i);
dest->operator[](i) = v;
}
@ -133,7 +133,7 @@ void GDAPI godot_array_new_pool_byte_array(godot_array *r_dest, const godot_pool
memnew_placement(dest, Array);
dest->resize(pca->size());
for (size_t i = 0; i < dest->size(); i++) {
for (int i = 0; i < dest->size(); i++) {
Variant v = pca->operator[](i);
dest->operator[](i) = v;
}

View file

@ -65,7 +65,7 @@ void GDAPI godot_pool_byte_array_new_with_array(godot_pool_byte_array *r_dest, c
memnew_placement(dest, PoolVector<uint8_t>);
dest->resize(a->size());
for (size_t i = 0; i < a->size(); i++) {
for (int i = 0; i < a->size(); i++) {
dest->set(i, (*a)[i]);
}
}
@ -144,7 +144,7 @@ void GDAPI godot_pool_int_array_new_with_array(godot_pool_int_array *r_dest, con
memnew_placement(dest, PoolVector<godot_int>);
dest->resize(a->size());
for (size_t i = 0; i < a->size(); i++) {
for (int i = 0; i < a->size(); i++) {
dest->set(i, (*a)[i]);
}
}
@ -223,7 +223,7 @@ void GDAPI godot_pool_real_array_new_with_array(godot_pool_real_array *r_dest, c
memnew_placement(dest, PoolVector<godot_real>);
dest->resize(a->size());
for (size_t i = 0; i < a->size(); i++) {
for (int i = 0; i < a->size(); i++) {
dest->set(i, (*a)[i]);
}
}
@ -302,7 +302,7 @@ void GDAPI godot_pool_string_array_new_with_array(godot_pool_string_array *r_des
memnew_placement(dest, PoolVector<String>);
dest->resize(a->size());
for (size_t i = 0; i < a->size(); i++) {
for (int i = 0; i < a->size(); i++) {
dest->set(i, (*a)[i]);
}
}
@ -389,7 +389,7 @@ void GDAPI godot_pool_vector2_array_new_with_array(godot_pool_vector2_array *r_d
memnew_placement(dest, PoolVector<Vector2>);
dest->resize(a->size());
for (size_t i = 0; i < a->size(); i++) {
for (int i = 0; i < a->size(); i++) {
dest->set(i, (*a)[i]);
}
}
@ -475,7 +475,7 @@ void GDAPI godot_pool_vector3_array_new_with_array(godot_pool_vector3_array *r_d
memnew_placement(dest, PoolVector<Vector3>);
dest->resize(a->size());
for (size_t i = 0; i < a->size(); i++) {
for (int i = 0; i < a->size(); i++) {
dest->set(i, (*a)[i]);
}
}
@ -561,7 +561,7 @@ void GDAPI godot_pool_color_array_new_with_array(godot_pool_color_array *r_dest,
memnew_placement(dest, PoolVector<Color>);
dest->resize(a->size());
for (size_t i = 0; i < a->size(); i++) {
for (int i = 0; i < a->size(); i++) {
dest->set(i, (*a)[i]);
}
}