Restore RigidBody2/3D, SoftBody names in physics
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dc4193b478
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61 changed files with 616 additions and 618 deletions
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@ -565,7 +565,7 @@ Node *ResourceImporterScene::_pre_fix_node(Node *p_node, Node *p_root, HashMap<R
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_pre_gen_shape_list(mesh, shapes, true);
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}
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RigidDynamicBody3D *rigid_body = memnew(RigidDynamicBody3D);
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RigidBody3D *rigid_body = memnew(RigidBody3D);
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rigid_body->set_name(_fixstr(name, "rigid_body"));
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p_node->replace_by(rigid_body);
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rigid_body->set_transform(mi->get_transform());
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@ -1060,7 +1060,7 @@ Node *ResourceImporterScene::_post_fix_node(Node *p_node, Node *p_root, HashMap<
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base = col;
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} break;
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case MESH_PHYSICS_RIGID_BODY_AND_MESH: {
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RigidDynamicBody3D *rigid_body = memnew(RigidDynamicBody3D);
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RigidBody3D *rigid_body = memnew(RigidBody3D);
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rigid_body->set_name(p_node->get_name());
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p_node->replace_by(rigid_body);
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rigid_body->set_transform(mi->get_transform() * get_collision_shapes_transform(node_settings));
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