MainLoop: Remove deprecated methods
This commit is contained in:
parent
41f66761fd
commit
f8ac4c4d75
2 changed files with 0 additions and 37 deletions
|
|
@ -78,38 +78,6 @@
|
|||
If implemented, the method must return a boolean value. [code]true[/code] ends the main loop, while [code]false[/code] lets it proceed to the next frame.
|
||||
</description>
|
||||
</method>
|
||||
<method name="finish">
|
||||
<return type="void">
|
||||
</return>
|
||||
<description>
|
||||
Should not be called manually, override [method _finalize] instead. Will be removed in Godot 4.0.
|
||||
</description>
|
||||
</method>
|
||||
<method name="idle">
|
||||
<return type="bool">
|
||||
</return>
|
||||
<argument index="0" name="delta" type="float">
|
||||
</argument>
|
||||
<description>
|
||||
Should not be called manually, override [method _idle] instead. Will be removed in Godot 4.0.
|
||||
</description>
|
||||
</method>
|
||||
<method name="init">
|
||||
<return type="void">
|
||||
</return>
|
||||
<description>
|
||||
Should not be called manually, override [method _initialize] instead. Will be removed in Godot 4.0.
|
||||
</description>
|
||||
</method>
|
||||
<method name="iteration">
|
||||
<return type="bool">
|
||||
</return>
|
||||
<argument index="0" name="delta" type="float">
|
||||
</argument>
|
||||
<description>
|
||||
Should not be called manually, override [method _iteration] instead. Will be removed in Godot 4.0.
|
||||
</description>
|
||||
</method>
|
||||
</methods>
|
||||
<signals>
|
||||
<signal name="on_request_permissions_result">
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue