Zero initialize all pointer class and struct members
This prevents the pitfall of UB when checking if they have been assigned something valid by comparing to nullptr.
This commit is contained in:
parent
53317bbe14
commit
f8ab79e68a
258 changed files with 2398 additions and 2421 deletions
|
|
@ -38,11 +38,11 @@
|
|||
class SpinBox : public Range {
|
||||
GDCLASS(SpinBox, Range);
|
||||
|
||||
LineEdit *line_edit;
|
||||
LineEdit *line_edit = nullptr;
|
||||
int last_w = 0;
|
||||
bool update_on_text_changed = false;
|
||||
|
||||
Timer *range_click_timer;
|
||||
Timer *range_click_timer = nullptr;
|
||||
void _range_click_timeout();
|
||||
void _release_mouse();
|
||||
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue